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Reconstructor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
X Factor (overall enjoyment) | #44 | 3.400 | 3.400 |
Fun/Design | #47 | 3.400 | 3.400 |
Graphics/Animation | #53 | 3.300 | 3.300 |
Technical Implementation | #53 | 3.300 | 3.300 |
Theme/Limitation | #54 | 3.400 | 3.400 |
Overall | #57 | 3.217 | 3.217 |
Music/Sound | #91 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - fun side project
What tools did your team use to construct the game? (optional)
Unity, Asesprite and Audacity
Which art and audio did you / your team NOT create? (optional)
Music and sound effects
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Comments
Clever puzzle game, the concept reminded me a bit of the "Companion Cube" sections from Portal but with a twist. Good Job
Thank you so much!
A pretty cool design idea. And a well designed puzzle game to think about.
At first was a bit confused what to do but later got the hang of it. Some levels are tricky and in others you can get stuck in an infinite loop of death. Took some time to figure out how to get out of the never ending death loop. Here are some images of what that looks like,
But overall a pretty fun puzzle game. A job well done and executed.
Thank you for the constructive feedback. We know about the semi-softlock. You can get out of it by holding left or right and pressing the pick up button.
I tried to implement a timer to see if you die alot in a short time. Then it respawned you back at the dispenser. It messed a little with the game flow cause sometimes you do die alot. :)
Will figure something out.. Glad you enjoyed.
Hope your not deaf after hearing the infinite death sound 😆
Yeah no problem. One thought I had was providing the player with immunity (by disabling their collisions) for 3 seconds or so after respawn after which you re-enable the player collision box to trigger the player death event.
amazing idea!
Really cool game with some very clever puzzles !
You really pushed your concept to the fullest.
Great job !
Thank you! Glad you liked the game.
Fun game! I really liked the concept, and the puzzles were well done (took some real thought). Great work!
Thank you! Glad you enjoyed it!
It is an interesting idea but I unfortunately didn't get to experience much of the game. I saw what I needed to do for the second puzzle room but I either was not throwing the box far enough for some reason or did not have fast enough reflexes to execute the sequence of actions I needed to do. I tried for a couple minutes and could not get it to work.
I think it's a good start and could see this concept growing into something really cool.
Thank you for playing. Left and right click changes the force of the throw. Will include a better tutorial next time.