Love the concept of a "rhythm based" tower defense game. One thing I wish it had was a bit more of feedback when hitting the enemies, to just nail down the feeling, It could've been like little particle explosions with letters/symbols, since you're eliminating malicious code. Overall a great little game. Good Job!
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Crossed Circuits's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #26 | 3.714 | 3.714 |
X Factor (overall enjoyment) | #38 | 3.429 | 3.429 |
Overall | #52 | 3.310 | 3.310 |
Theme/Limitation | #59 | 3.286 | 3.286 |
Fun/Design | #64 | 3.143 | 3.143 |
Technical Implementation | #65 | 3.143 | 3.143 |
Graphics/Animation | #68 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
In a Song
What tools did your team use to construct the game? (optional)
Unity, Asesprite, Beepbox
Which art and audio did you / your team NOT create? (optional)
None
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