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A jam submission

Project ProjectView game page

Find all the (intentional, probably) bugs!
Submitted by Wabadaba, RavaTroll, Frexxy — 43 minutes, 57 seconds before the deadline
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Project Project's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1924.2224.222
Overall#2904.0194.019
Enjoyment#3033.8893.889
Presentation#7663.9443.944

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play the role of a game developer/tester instead of the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Very cool idea, good job!

Submitted(+1)

It was so haaard !

But I eventually passed all levels.

Well done, it's one of my favorites. 

Submitted(+2)

This is so good! I love meta games, you can probably tell based on my submission. One of the few games I actually played to the end! Very clever and well made

(+2)

That last level took me way too long to figure out! Great game!

Submitted(+2)

Very clever! We love to gamify QA testing.

Submitted(+2)

It's neat, bug testing as a video game. The best part is that you don't know if any bug is intentional or not.

Submitted(+2)

Neat game!  A little tricky if you're not familiar with Quality Assurance

(+2)

Super fun game. Its puzzle game presented as a platformer. Think of the dev is thinking is the real big drag of the game. The  dialogue helps a but but some parts where hard to figure out how I was suppose to glitch out the game to move forward.  Very polished, solid overall game.

(+2)

Interesting game, but I was a bit confused on whether I should be breaking the game, or trying to beat the game. Some levels just felt impossible and I couldn't find a way to break it. Over all though, really cool idea.

(+1)

Figured it out, really nice job!

Submitted(+2)

Good game !!

It's a bit hard for me but the idea is very smart !!

Submitted(+2)

Great idea, great execution and fits the theme perfectly, well done to all of you, I enjoyed this submission.

Submitted(+2)

That was one of my favorite takes on the "you make the game" style in the jam! It must have been hard to be able to tell what was an intentional glitch vs one that was not meant to be there haha.

Submitted(+1)

Meta games aren't my thing, but I liked playing this game and I was never bored! Got stuck on one of the levels, but strangely enough the game felt more like a puzzle game rather than a typical platformer, where I'm forced to question the game's internal logic. This is the kind of thinking I don't think is common in games, so from that angle the game is worth a play/

Submitted(+1)

Very cute, I'm a big fan of these "break the game" interpretations of the theme. This one was great because some of the levels actually required some tight timing on the jumps. Really enjoyed the quippy dialogue along with the game to clue you in on the level solution.

My only complaint is it ended too soon.

Great entry, well done!

Submitted(+1)

This was great, but really difficult to figure out what you wanted us to do, I had to read the comments to figure out the null checkpoint level hahaha.

Submitted(+1)

Great game, the bug mechanics are pretty fun to figure out, as it almost becomes a puzzle game to think of certain glitches that could benefit you  and help you beat the level, I would appreciate a little more clarity about how the glitch mechanics worked and to polish the movement of the player, otherwise it was really nice.

Submitted(+1)

This is actually great. I admire the risk-taking in not having any graphics or music upfront -- I know from past experience people will only play 30 seconds of your game and then move on, so it's an appreciated risk.

My main issues come from the game mostly being one of "guess what the developer is thinking", like I'm playing a Sierra point-and-click adventure game in the 90s. That is, your goal isn't always what it appears to be. At the same time, I guess there's some harsh reality in that -- bug testing isn't necessarily fun, and it requires playtesting over and over again.

I think I was most confused on the level where you have to reset to a null checkpoint, the level where a coin allows you to double jump, and the level where pausing gives you superspeed (this one especially because you then had to collect the coins too and that could be tricky). But other than some minor frustration in figuring out what to do next, I enjoyed this a lot. Great presentation and best game I've played so far even (of like 10).

Submitted

The idea is good

Submitted(+1)

Really fun and well fleshed out the bugs were believable bugs definitely made it more fun along with the story being entertaining

Developer(+2)

Hello everyone ! Hope you liked the game.
You can listen to the game music here:
https://soundcloud.com/ravatroll/sets/project-project-official-soundtrack

Viewing comments 21 to 2 of 21 · Next page · Last page