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A jam submission

Kooky KapybarasView game page

Capybara Reverse Roguelike
Submitted by Sam Vuckovic, Nick Elliston — 2 hours, 27 minutes before the deadline
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Kooky Kapybaras's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#34962.7272.727
Creativity#39752.6972.697
Overall#39762.5452.545
Enjoyment#43542.2122.212

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a reverse rougelike - you play as the enemies rather than the protagonist

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Need some additional feedbacks and a little more depth in the gameplay! Good job anyway!!!

Submitted

Cool game, the capybaras literally slay, the game is way too easy! The graphics are great, so is the music!

Submitted

Yep. I'll play anything with capybaras. Neat game! took me a few times to get it to load

Submitted

Another fellow godoter!! Pretty nice game, just a little hard to get at first, but then it becomes quite fun!

Submitted

Good, Needs more Kapybaras.

Submitted

Good, Needs more Kapybaras.

Submitted

The capybaras are so cute! I think it'd be nice if there was an indication of which capy I just bought from the store

Submitted

Cute carburators :D

Submitted

capybaras are sleek! i had no idea why i'm winning every time though :D 

would love to have more challenging levels!

Submitted

Lack of animation made it very confusing at first, other than that, fun game!

Submitted

The lack of animations made it a little tough at first, but after a couple goes it all falls into place. This was a solid entry, with a pretty cool premise, nice work!

Submitted

wish there were some animations, but still fun

Submitted

Great art. Game was a bit confusing because of the lack of visual/audio feedback. Add some simple particles or animation to show who is taking and receiving damage. Bow units seem very overpowered and can just be spammed. But other than that interesting idea! Good job on your submission!

Submitted

I share the same opinion. 2 bows, 1 sword. Got rich after 2 fights.

Clicked for Capibara, played because it was made in Godot.

Submitted

The sprites are cute!

Submitted

A little confusing, but still fun. Liked the capybara pixel art too!

Submitted

Nice capybaras, good fun! Could use some more juice through aminations/particles.

good game i love kapybaras. i had fun. . 8.5/10

Submitted

Love the concept! However its a bit hard to tell when/how the capys are attacking, some animations/particles would help (especially for the archer). More variety of the robot-capybaras would be cool too, it could introduce diff strategies. Definitely had fun with this one!