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A jam submission

INTERRUPTORView game page

The game is made in the roguelike genre with tower defense elements
Submitted by Tomanus, Memchuk — 1 hour, 38 minutes before the deadline
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Play INTERRUPTOR

INTERRUPTOR's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#113.3133.313
Concept#183.1253.125
Overall#193.0003.000
Enjoyment#262.7502.750
Use of the Limitation#282.8132.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Memchuk, ACatTomA, ULV

Software used
Unity, MagicaVoxel, Blender

Use of the limitation
16x16 tiles on the playing field

Cookies eaten
4

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Comments

Cool game, were I supposed to follow into the black hole after the boss fell through it? 👀 Anyway, great job.

Submitted

Amazing game! have to reload it when you die because of a bug, but am sure that's easy to fix ;)

Submitted

Good mechanics and level design. I was a fan of the varying enemies & the visuals! Good job

Submitted(+1)

Fun concept and game, good job!

Submitted (1 edit)

ArgumentNullException: Value cannot be null
Parameter name: source

^ when you die. which means to try again requires to refresh the page and reload the game. glad that i was able to move with my controller, as the movement keys are spread out all across the keyboard.

but i did eventually manage to get somewhere i think. like, i think i won, all my towers disappeared and there’s no more enemies anymore. btw is there a set radius around the player where you can build in? that would make sense if true, but if so, i’d like to see like a little circle pop up indicating it or something, so it’s clearer what’s possible.

Developer

The coder is now completely rewriting the game. In 3 days without sleep, he made a lot of mistakes in the code
Submitted

oh man, get some rest! i do think an embiggened post-jam version could be cool — tho i might suggest allowing for twin-stick play too if possible. controller support is a big ++ accessibility feature for peeps like me where arthritis makes keyboard controls too painful

Developer

controller support is at a minimum level (the code uses taking vectors from the built-in "horizontal" and "vertical" axes). But I will deal with the issue of full support.

Submitted

very fun shooter, good difficulty curve, when i died some errors showed up lol

Submitted(+1)

this is fun (: movement speed is a lil slow and shooting range is a lil short imo but i dig it a lot

Submitted(+1)

fun game

Submitted

The game froze

Submitted

At some point, the game froze and  a development console screen popped up saying 'NullReferenceException: Object reference not set to an instance of an object' so I couldn't keep playing :(

Developer

I would like to get more information about this bug, although it's late, but our team liked working on the concept, so we started development from 0 to create normal code, not a bunch of crutches :p

Submitted

The game has many bugs. The character always moves downwards, when you die you simply stop shooting but the game continues and if you fall into the void the game continues even if you can't do anything.

Developer

as the chief programmer, I can say that we didn't make it in time, and even without completing the boss, over the past few hours I have fixed errors and accidentally damaged the file responsible for the end of the game\ player's death.