Great entry! Gameplay fun and catching. Ball bouncing sound is so juicy. Checkpoints really helps in difficult sections.
The only bad thing - too short, want more levels :)
Good job!
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Putter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.333 | 4.333 |
Overall | #2 | 3.847 | 3.847 |
Concept | #3 | 4.000 | 4.000 |
Presentation | #5 | 3.889 | 3.889 |
Use of the Limitation | #20 | 3.167 | 3.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
A Lad
Software used
Godot 4.1 & Piskel
Use of the limitation
All assets have a 16x16 resolution, or multiply to being less than 16x16 (256 pixels).
Cookies eaten
5
Comments
Easliy one of the best entries here. Gameplay is fun, controls are easy to grasp, phisics are also well executed. I had fun playing this and frankly I'd gladly have few more levels. I was really upset It was already the end :D
If I had to add something here maybe the "direction line" so you can see where you are aiming. Like in angry birds type of games. I had to try a copule of times on one lvl to nail that narrow pasasge. Skill issue I guess xD
Great entry!
I enjoyed the gameplay and visuals! Great presentation. I thought the difficulty was just right & quick checkpoint loads were great. The ending was bittersweet as I wanted to keep going hah
This is a great concept. I only made it to the BIG jump, so Im not sure how much more there is, but this is fantastic. My goal for the next jam is to include a scene transition as smooth as yours. Cheers.
i really like this :D it was difficult, and my personal taste would have leaned more toward level design that makes you “figure out the solution” instead of do precision movement. better visual distinction between floor and death drops would have been rly helpful too, but i got all the way through it and found it super fun. great work <:
really cool concept, really fun to move around in this way, also good level design
i think this is a neat concept that could have been improved by leaning harder into the “putt yourself” mechanic. here you’ve got a platformer with fps controls and no apparent controller support, but you could have had a nice easier-to-play mouse-only game by making the putting be the only way to move.
Thank you for the feedback! While I'd love to do it like this and I see where you're coming from, upon trying it during testing it was much more frustrating than before. I decided for the sake of time I wanted at least something playable without frustration. I'll definitely look into it if I decide to revisit the idea. Thanks :)
I like the way the little guy bounces around! A very fun way to move the character :)
This was fantastic. I don't even really enjoy platformers that much but I played through to the dumpster in the end :) Great job, super fun.
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