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A jam submission

Transdimensional Towns: Life in Two DimensionsView game page

"Master Intergalactic Engineering, Shape Worlds, Save Lives: Become the Savior of Alien Realms!"
Submitted by Mushroom Adobe Games — 9 hours, 33 minutes before the deadline
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Transdimensional Towns: Life in Two Dimensions's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#403.7003.700
Music#1423.5003.500
Story#1463.1003.100
Mechanics#1643.5003.500
Aesthetics#2093.6003.600
Fun#3033.2003.200
Theme#3093.3003.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Diaphragm Organ, SciFi Gui, Low Poly Alien Buildings, The Invasion music piece (All free on asset store)

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Comments

Submitted(+1)

Nice one. I like that Preston still has job, although he now....seeks dimensions for Cthulhu, apperently

Developer (1 edit)

Thanks for playing it! My wife said I need to add a way to start a new game and I was like, "Easter Egg!"

Submitted(+1)

incredible I really enjoyed the game, good work. would you try out mine and rate it according.

Submitted(+1)

Nice start! Liked working on my creep spread. But as mentioned before, I just saved for a set of one of everything and that worked. And I also took several starts to get going at all. I think mainly because information on what each building provides is lacking in HUD and tooltips.

Developer

Thanks for playing it! I kept meaning to add more info to the tooltips but time just got away from me adding all the little extra stuff. :D

Submitted(+1)

Nice a strategy game!

Developer(+1)

Thanks for giving it a try and I'm glad you liked it! :D 

Submitted(+1)

This was cool i had to play it a few times because i kept getting myself in debt but hey thats a pretty accurate reflection of my life so it fits the theme lol. i think with a bit of polish this could be a fun little colony game

Developer(+1)

Thanks for giving it a try and the comment! My wife already has a list of feature creeps I need to add to the game for her so if you have any suggestion too, I'll put it on the list. haha

Submitted

If there was a suggestion i had in mind it would be to take friction off the blocks so the character slides on them when they collide, it might make the game a bit more fluid but it also might make the game less challenging so its a bit of a double-edged sword. The other thing would be small improvements to the swing system, there were a few times i would swing and release and try to hook the next block but Id fallen too far for it to register. You could probably improve that by moving the camera out a little to allow for more room to fall. I wouldnt say these changes are necessary though.

Submitted(+1)

Very impressive graphically and visually. Super cute premise. I just wished the decision making was a little more interesting. Just building food, then jobs, then housing carried me throughout the game while occasionally buying the big building.

Developer(+1)

Thanks. I just wanted to present a complete game this time even if simple. Normally my jam games are all prototype and no polish. haha I wanted to try and actually do a complete game this time even if it meant simple play. :D But I coded it so it's easy to add extra buildings and resources. :D