A very fun puzzle game, I enjoyed the art style and it was a great take on the mechanic!
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Guiding Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.000 | 4.000 |
Fun/Engagement | #16 | 3.250 | 3.250 |
Audio/Music | #18 | 3.313 | 3.313 |
Overall | #20 | 3.406 | 3.406 |
Art/Graphics | #38 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is a fun little puzzle game with some nice logic to them. Really my only complaint is how tedious it can be at times. Having a single button press to lock the characters would have made things way smoother.
- Cool concept, nice mood. I feel it became complicated fast, it was hard to control multiple characters trying to make one do something but the then other would think they should move and it would all be messy and chaotic. I gave up after a couple of levels when I realize it would be even messier, where the hard part is not figuring out the puzzle, but fighting the controls. I get that it was to fit with the theme, but the game would probably have been better with a simple "RTS" mechanic of selecting a character and sending them somewhere. Cool polished game tho, nice art, well made.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
All assets used are made by me.
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