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A jam submission

To guideView game page

Submitted by BreixoGames — 1 hour, 21 minutes before the deadline
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To guide's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#233.6003.600
Audio/Music#343.0003.000
Fun/Engagement#492.6672.667
Overall#522.6672.667
Theme#971.4001.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Great art, audio and level design. My main issue with the game was the enemy damage box or at least, the sorting of the collision VS the player. I would very often get hi on my feet by what seem to be a head, that would make sense hitting me because of the dept, or the other way around, get my head hit by some feet above me. Since I would have to get closer to use the sword I would almost always get hit at least once when attacking an enemy and it felt cheap. I ended up trying to just avoid enemies instead of fighting them, which wasnt very fun. The concept is cool, I like that you would pick up magic etc, but the frustrating unfair hits + the fact that I would start over from the beginning after I felt like the game was cheating me with cheap death made me quit before the end.

Did you work alone, or as part of a group? (If in a group, list their names)
Alone

Disclose if you used any public domain assets or not.
I used public domain assets

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Comments

Submitted

Love the art and sound! A solid game play experience, but I have no idea how the theme fits in. Good work!

Responsive controls. good graphics and well-thought-out level design, though the combat could use more complexity and juice, and being able to avoid getting hit like a dodge.

Developer

Thank you for playing!!

Submitted(+2)

Well implemented game, would've liked to control the character with WASD as well as arrow keys.

Developer

Thank you for playing!!