It's bugged in MacOS M1, when I try to rotate the camera it shakes and gets stuck, I tried to compile it from source but it still doesn't work :/
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Traverse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.357 | 4.357 |
Overall | #20 | 3.310 | 3.310 |
Fun | #25 | 3.000 | 3.000 |
Theme Interpretation | #36 | 2.571 | 2.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The audio is very impressive, you managed to set a really nice ambiance with so little! Graphic-wise. Well… you spoiled us with your previous two entries, it's not as good! But still get full points on presentation!
In term of gameplay. the gunning gets very repetitive. Especially with the slipperiness and the absolute lack of air control, it's just not fun moving around. Also considering how long it takes to respawn in a certain later level if you slip (which is very easy to do). The non-gunning parts were a bit puzzling, I think myself fairly detail-oriented, but it took me a lot of searching on some of the clock sequences.
Wonderful concept. It feels like a blend between your first two jam games. I like that you're converging on something great here. I'd love to see more enemies and weapon types.
That was really cool! Interesting to see a Bevy FPS game leveraging the graphical capabilities. Interesting and well-made environments. Echoing what others have said that the gameplay could do with a bit more variety, but the rest of the game holds it up despite that.
Wow, that was really impressive! So much content. Although, the shooting got tedious after the first drone shot, good work though, Cant even imagine how you got so much done during the jam!
Absolutely incredible what you were able to achieve in a week and a half. Was this the work of one person??
Impressive as always.
Left some potentially spoilering feedback on Discord.
Beautiful, atmospheric game! I think the shooter aspect of it could benefit from some polish, such as a visual healthbar, and some indicator of whether you are hitting the drones or not since this can be hard to tell, but it's clear that you've prioritised the gorgeous level design! Also on the web version it failed to capture my cursor on fullscreen but I still managed to complete it by turning the sensitivity to max. Overall great game.
I was using the Vivaldi browser and only tried the web version, and I'm on Windows in case that matters. It would initially capture my cursor when I first click into the screen, but pressing the fullscreen button or pressing tab to check the menu would release my cursor and then it wouldn't capture again. It wasn't too much of an issue though, might just be something in my setup.
Very interesting concept of mixing detective skills with shooting. (Reminds me of that hotel game from a previous jam, was that you?)
Very pretty. I like the loop between searching and shooting.
Wow, the environments look absolutely incredible! Music was great too. Very atmospheric.
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