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I'm trying to get it to run, but I get the following error: https://paste.gnome.org/pg99xjaks

Oh, sorry about that. Do you have libogg libraries installed?

I've installed every single libogg library I could find in my repos. Still the same error. D:

Ooops, I suspect this might be problem on my end. Could you please try this archive?

I'm still getting the same error for some reason. ¯\_(ツ)_/¯

Oh, here's the idea: you're running the game from the bin folder, like "./darkness-looming", right?

Because if you run it from the different folder, it won't be able to find its assets.

Oh, now I see, you're running it correctly. Uhm.

Just to be sure: what's output of "ls assets/sounds" in the bin folder?

Gosh I'm so lost. What kind of distribution are you using?

(2 edits)

I ran darkness-looming from withing the bin folder. What I find weird, is that the file is a shared library rather than a binary.

I'm using Devuan ASCII. https://devuan.org/

Which basically corresponds to using Debian Stretch.

All right, I'll install it in Virtualbox and try to find out what's wrong.

Meanwhile, if you happen to have Windows box on hand somewhere, you can run the game there using this archive.

I'm terribly sorry for the inconvenience.

(+1)

It's fine. I'm used to things not working. :D

All right, I've installed Devuan ASCII in virtualbox and wasn't able to reproduce the bug you're experiencing :(

Are you 100% sure that sound files (like e.g. "music.mp3") are unpacked and available under relative path "assets/sounds/" to the game binary? And that you have SDL2_mixer installed from repository (i.e. not from some local sudo make install)?