Nice game, really like the grappling mechanic!
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Bulletin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #106 | 3.732 | 3.732 |
| Innovation | #119 | 3.322 | 3.322 |
| Fun | #125 | 3.409 | 3.409 |
| Overall | #151 | 3.286 | 3.286 |
| Game Design | #158 | 3.383 | 3.383 |
| Audio | #161 | 3.262 | 3.262 |
| Theme | #343 | 2.611 | 2.611 |
Ranked from 149 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is about a boy named maxi and he dies(the end) but he lives on doing the things he loves as a ghost(new beginning)
Did you write all the code and made all the assets from scratch?
I wrote all the code and drew all the art
The music however was made by a man named Eric Skiff (I have credited him in the description of my game)
Comments
This was really fun, it had an interesting story, the art and music were really good and the game fits to the theme well. In conclusion this game is really good! Good job on making this!
Grapple mechanics are always fun! I wish the pins were a little easier to see (maybe make their colors brighter or add a subtle particle effect?). Graphically the game was very appealing as well. Nice work! :)
I had fun playing, there is something really relaxing about moving around this way.
I noticed that it takes 3 clicks to place a pin? why is that? the ability to place a pin could be on a more accessible position, maybe right click or at least one keyboard button press.
the pins are sometimes in a color that is hard to see over the background, especially when moving very fast.
also sometimes It was hard to click on a pin when the camera was moving around so fast.
overall I had fun, cute game (:
Really fun! I've also been working on been working on a game with grappling mechanics. They're really cool!
Awesome game!! It takes skill to be able to calculate where you will go with the grappling , it was quite hard "it may also be that i suck a lot at these kind of games xD"
I love the soundtracks and how you managed to make a story in such sort amount of time.
Fantastic entry :)
a really fun getting over it style idea. the presentation was great. selecting a pin was inconsistent, and sometimes it would lock on to a pin i didn't click, even ones far odd screen. pins were hard to see with the lack of contrast. alltogether pretty great though
The game looks excellent, and the physics-based movement is a fun and unique addition that is very well implemented, considering the limited amount of time allotted for this project.
Hey there! Great job! The audio was awesome. The graphics were awesome! I loved the ray casting for the pins. Gave it a great moody pop. Very unique idea! It was a little hard to push space bar 3 times to place a pin, but i loved that it made it inherently more difficult the more pins you placed in the same area, as the more pins there are, the less room you have to maneuver upwards with.
Great job!
The physics in this game are perfectly polished. I knew what I had to do almost immediately after I opened the game, and I really enjoyed the time I spent on it. Solid work!
You bet! I did take a quick glance at one of your other games "The Void" because I was so intrigued by this one. You definitely have a talent for coming up with unique physics that don't feel like every other game we've all played. That's valuable! Hope to come across more of your works in the future!







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