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Bouncing Disks

A topic by jtolmar created Mar 03, 2019 Views: 999 Replies: 29
Viewing posts 21 to 26 of 26 · Previous page · First page

Added a final boss!

And some new enemy types, environmental hazards, and foreshadowing.

A fantastic concept that is satisfying to play and intuitive! Well done. :)

I've added a few wands and a final score screen.

I might try to cram a bit more content in before the deadline, but I think this is roughly where I'll leave it to submit.

Also, naming it "Pinball Dungeon"

Snuck in a final update with a rather large amount of stuff.

The boss is more dangerous and has a new special attack.

I added some more flair to the ends of floors and the leadup to the boss.

I added an entirely new enemy type ('a').

I fixed the stealth bug. It was embarrassingly stupid in retrospect and I should've looked at it earlier.

I renamed the wizard class to "Regular Wizard." I don't know why I didn't do that in the first place.

Is rogue's ability missing?

The rogue traded their abilities away for two more inventory slots.

Pretty darn rad game!

Viewing posts 21 to 26 of 26 · Previous page · First page