Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Sandwitch ShopView game page

A Witch makes Sandwiches!
Submitted by wesm
Add to collection

Play game

Sandwitch Shop's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#24.5004.500
Presentation#54.4004.400
Overall#123.9253.925
Enjoyment#313.2003.200
Use of the Limitation#433.6003.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
7, Westin Montano, Niko Udria, Hao Mai, Prathmesh Jain, Leilia Lin, Karina Montano, Connor Ellis

Software used
Unity, Procreate, Logic Pro X

Use of the limitation
Our game only allows you to select between left, down, and right.

Cookies eaten
anywhere between 0-100

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This game was super cute but too frustrating at times for a couple reasons. The final customer on the first two levels (especially the second) was really hard to do fast enough especially because of the controls, and then on the last level I would get stuck between stations and lose the ability to rotate.

It wasn't always clear what state I was in and I would often accidentally restart growing in the garden which I couldn't cancel. But eventually I did learn how to play around that

Overall I felt like it was a great game held back by the limitation although you did about as good as could be done.

Submitted(+2)

Nice art and music ! Unfortunately, I didn't beat the game... It was really difficult to control: sometimes I wanted to pick up an item, but instead I recooked something, sometimes I want to change what to choose and get out of the station (and vice versa), the minigame where you have to press arrow in the correct order is complicated because there is already A LOT of arrows (maybe consider setting a different colors for the arrow concerned by this minigame.)

The final bug who made me give up, it I was a stuck between two station :'(

But there is potential !

Submitted

It's a nice game. I really like concept and art style.

But game need some polishing and bug fixing.

For example when deselect station sometimes animation continue to play. Also it will be cool if when you select station like portal station, character come closer so it gives more visual feadback of selection of station.

Story and idea of game are really good and I hope that this game will develop.

Submitted(+1)

This game has a lot of potential, and really good art. The music is also really cool. However, the game needs a decent amount of bug fixes and qol changes, as well as a better instructions screen. It says to press left/right but really, it's left+right to deselect, so that's inaccurate. The instructions screen is also really cluttered with a lot of text. It'd be nicer if it was a pop-up style instructions screen with pictures, where you can toggle left and right to flip through the pages. The growing mechanic is cool, but tapping it even slightly means you've committed, and if you have food in the portal, you can actually select what food is grown after it's grown, and grab it afterwards, which is really weird. Processed food could also use a different sprite to show that it's processed. Now, I really like the concept of the game. It's a bit comedic and fits well with the art, and the cooking mechanics are fun, which is why I'd love to play a more polished version of the game. Good luck developing!

Submitted

Beautiful art! It is a really good concept. Sometimes de arrows can get cluttered with the arrow and confused me a bit at times, but other than that, really good game!

Submitted

Really cool looking art and concept. Unfortunately the game just doesn't run well in my browser I'm getting like 2 fps so I wont rate it but looks fun and cool :)

Submitted

extremely cute art, and good gameplay once you get the hang of everything, one thing I would change is in the brewing game, all the arrows on screen get very cluttered with the background and the movement arrows at the bottom of the screen. a very fun cooking game would love to see it expanded one day, good job!

Deleted post
Submitted

Hey there! Here's some feedback on you game! :D

I really like the concept, especially because I like the game Overcooked and it has a similiar vibe to it, but this game is first of all way too buggy, or maybe it isn't and it just lacks feedback, because most of the time i have no idea what i'm doing and how to navigate through the game. Also, I think the reason you don't have that many ratings is that people don't understand your game: There is no in-game tutorial which is never a good idea unless your game is really self-explanatory and also, the UI is WAAAAYY too cluttered! Keep out all the stuff that isn't absolutely necessary!  That said, i see a solid foundation here, and the story is funny.

The graphics look good as well, but some sprites are drawn in different styles / resolutions, which always makes a game's look slightly worse, so think of that next time. I also love the music, but the lead sound is really annoying xD. 

Anyways, I hope my feedback helped you guys a bit, maybe expand the game and it would be nice if you could check out our submission too! Thank you! :D

Submitted (1 edit)

I like the concept, a lot, and this game is really fun when it works but there are too many missing QOL features. After doing something at a station is should automatically move to selection mode instead of having to press both arrows. When pressing both arrows sometimes I'm moved to one of the stations next to me, though it is random. I have lost twice, once when i had 25 seconds left and another time when I had 15, not sure why. You should be able to cancel an action, for when you mistype, or at least leave the current minigame with a 'ruined' product to throw away.


Now the pros: great artstyle, good premise, really good punching animations, solid mechanics (each minigame feels like i wouldn't get bored after a while), and the time mechanic really works in a cooking game.


EDIT: I went back and played with sound and finally beat it. The timer on the top right doesn't mean anything, the bar on the bottom left is the real timer, you can accidentally switch to selection mode at any time glitching the game out (though this does make me think maybe switching to selection could be a way to cancel a task), and for some reason I would win levels with 1 ingredient still unfinished. I still really like this game though.