Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I like the concept, a lot, and this game is really fun when it works but there are too many missing QOL features. After doing something at a station is should automatically move to selection mode instead of having to press both arrows. When pressing both arrows sometimes I'm moved to one of the stations next to me, though it is random. I have lost twice, once when i had 25 seconds left and another time when I had 15, not sure why. You should be able to cancel an action, for when you mistype, or at least leave the current minigame with a 'ruined' product to throw away.


Now the pros: great artstyle, good premise, really good punching animations, solid mechanics (each minigame feels like i wouldn't get bored after a while), and the time mechanic really works in a cooking game.


EDIT: I went back and played with sound and finally beat it. The timer on the top right doesn't mean anything, the bar on the bottom left is the real timer, you can accidentally switch to selection mode at any time glitching the game out (though this does make me think maybe switching to selection could be a way to cancel a task), and for some reason I would win levels with 1 ingredient still unfinished. I still really like this game though.