Awesome game. Very cool concept.
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Bloodtrace's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #117 | 3.375 | 3.375 |
| Use of the Limitation | #126 | 3.125 | 3.125 |
| Overall | #166 | 3.094 | 3.094 |
| Presentation | #189 | 2.875 | 2.875 |
| Concept | #204 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
GM2
Use of the limitation
Firing causes reduce the players hp.
Cookies eaten
0
Comments
Very cool use of the limitation and very fun game! I loved the contrast of the colorful characters against the black and white background, and I particularly loved watching my character's slowly drain away, because it clearly communicated the consequences of every shot I was taking. Great job!
I had a blast playing this game! The limitation reminded me of prop-hunt really made me focus with every shot and focus to make sure I'm accurate. Loved that part of the game!
never been a fan of shooting games but this one really tested me and made me want to keep playing- well done!
I like the idea of attacking causing you to lose health. I tried to make a game like that in the past, which didn't end up being very fun, but you've mitigated some of the issues with health pickups, so it plays a lot better.
I unfortunately couldn't get very far, because in the second map, the game just grinds to a halt on my PC. I don't know if it's because there are a lot of CPU intensive things going on or something else, but it gets worse over time, so maybe some kind of memory leak?
Also, I like the colourlessness of the environment, though some more contrast between the walls and the floor would have been good. It took me a while to realise that you can walk over the blocks with the lines.
Overall, from what I saw, it looks like a fun idea. Well done!
Cool idea! The fact that traces of paint also give a debuff is very cool! Great job





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