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Switch it up!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #130 | 3.333 | 3.333 |
| Concept | #140 | 3.444 | 3.444 |
| Overall | #155 | 3.194 | 3.194 |
| Enjoyment | #157 | 3.111 | 3.111 |
| Use of the Limitation | #165 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only one, Bum's.
Software used
Unity
Use of the limitation
Every time you die, you spawn at your initial place. But your past self from an earlier attempt spawns in. This previous self will function as an enemy. So, you have to avoid getting shot by yourself.
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Comments
Very neat, I like the interpretation of the limitation.
Nice game, I really like the idea, the art was nice and the ghost was fun. I have some comments that could help. First, the mouse seemed to follow the center of the screen instead of the player and that makes it a bit difficult to aim, also you could add something to tell you how many lives you have, and last, I think the 3rd room was working weird cause the enemies wasn't shooting. Besides that, really fun game, I also liked how you make two differents tipes of room, one static and one mooving. I think this game with more levels will be really fun. Nice job!
Like it and give you some great reviews :)
Hey, I played your game on the stream
Some problem with control in the game
Please give my game a try if you have some time!
Nice concept! But once you die in a level it becomes even harder the next time which I didn't like because I was stuck on a level for so long lol. Also I would want the cursor to follow my mouse faster as it lagged behind and made it difficult to shoot. Visuals were pretty amazing and sfx too. good job!
Cool game!
I got only 2 Problems with it:
1) it is very short
2) the game gets harder if the level was already hard for the player, so its kinda like "I died once so im gonna die again"
This is really cool! Sort of turn based but also real time is super interesting and i really enjoyed blasting the enemies,
The visuals are also very nice too! love the effects and the colour change whenever you are allowed to go shooty mode.
I wasnt sure entirely how the player shooting yourself mechanic worked, whenever it showed up i felt confused and wasnt sure what i did to cause it.
Overall neat little game with a very cool concept!
Really neat concept! The use of the limitation is also very clear.
I had a bit of a hard time understanding how the game worked at the start, but after a couple of attempts, I managed to figure it out. I also don't know if it's a WebGL issue, but my aim felt very swingy and laggy at times, which made aiming quite difficult.
Other than that, the visuals look nice and the art is very cohesive!