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A jam submission

Dungeon of DiceView game page

Submission for the 2022 GMTK Game Jam
Submitted by HAD29 — 13 hours before the deadline
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Dungeon of Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26762.6002.600
Creativity#31232.7142.714
Overall#32642.5712.571
Presentation#37232.4002.400

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player and the enemy roll their respective dice to determine their attack and defense values

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Though it confused me at first the swapping between attack and defence had solid strategy to it. The sound could use a bit more mixing with the door being way louder than the music which caught m a bit off guard. Cool game!

Developer

Yeah I admit the instructions weren’t super good. Thanks! Haha, yeah the audio definitely needs some work

Submitted

Nice game. Please check out my game.

Developer

Thanks! Yours looks good too

Submitted

I see this game as one with a lot of potential. I think with some tweaks and iterations, it could be an awesome and creative combat system for an RPG-style game. Definite potential here and I'd love to see you build it out.

Developer

Thanks!

Submitted

I see this game as one with a lot of potential. I think with some tweaks and iterations, it could be an awesome and creative combat system for an RPG-style game. Definite potential here and I'd love to see you build it out.

Submitted

Personal opinion, I think the sound is good and the UI elements didn't look blurry to me. The white text was hard to read and it felt like it relied a little too much on chance, like I didn't have enough re-roll options or perhaps bringing in the option to be able to alternate attack or block to a healing affect instead.

But, it looks good and there's definitely potential. :)

Developer

Thanks for the feedback! Those are all good ideas, I wanted to implement some more but unfortunately I didn't have enough time

Submitted

Congrats for your first release!
(I think you already spotted what was cool and what needed improvement and that's a very good point, the game was fun to try)

Developer

Appreciate it! Yeah it definitely has its issues, but I’m fairly happy with it all things considered. Glad you found it fun!

Submitted

I really enjoyed the pixel art (good choice of existing assets), but the rules are explained poorly, and it makes the game more complex than it really is. Also, why is the resolution W I D E.

Developer

Thanks! Yeah explanation is not my strong suit. Haha, the reason it’s like that is cause I built all the levels in the docked game view of the editor(which was wide), but didn’t think about the fact that this would not translate well to a full game screen. I had to change a bunch to make sure it showed the full level. Definitely won’t make that mistake again!

Submitted

Very tough but satisfying. And a very cool concept!

Developer

Thanks!

Submitted

The how to play screen was a little hard to read, but once I got into the game and figured it out it was a fun interesting game.

Developer

Yeah that was created pretty late lol, at that point I was too tired to mess with it anymore. Glad you liked it!

Submitted

The how to play screen was a little hard to read, but once I got into the game and figured it out it was a fun interesting game.

Submitted

Really cool idea! And good choice of art assets, haha :)

Developer

Thanks! Yeah I can't do art and I liked this pack!