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A jam submission

Evil PiecesView game page

You are teleported into a magical board game and must fight your way out
Submitted by HappyMaj0r, scriptorious, Angelica Choi — 11 minutes, 28 seconds before the deadline
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Evil Pieces's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12773.1743.174
Overall#17163.1453.145
Creativity#20233.1303.130
Presentation#20563.1303.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to roll a dice to explore the dungeon square to square

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Love the gameplay !! It was nice and simple ! the concept was super original and fit the theme really well. Great work!! :D

Submitted(+1)

Very interesting concept, even with the lack of animations, fighting the skeletons were still quite fun! I like how we can choose which room to unlock next too.

Would love if you can check out my game too. Thanks!

Submitted(+1)

Nice Idea, really liked throwing dice to unlock.

Submitted(+1)

I had a lot of fun playing it! Congrats for the submission

Submitted(+1)

You can tell that the time constraints had its influence since it's pretty buggy. I'm sure that with more time this could become a very fun game! And the art is great! I love how the skeletons impale themselves when they die!

Submitted(+1)

A player can recognize it's not really finished, but it feels like a really nice base to build on. I also like your sfx and illustrations. It would be awesome to give them a bit more of movement, but I understand it's something you can't really do in such a short time. 

(+1)

A super fun game that I will likely return to in the future! 

Submitted(+1)

I liked the game! I am a bit confused with how the shooting worked though, I find myself being able to shoot a lot of fireballs, and the next moment I cannot. I loved the coin sound though! Made it very satisfying to collect coins :D

(+1)

Fun concept, maybe make the transitions between floors opening up a little faster? It might make the pacing feel better. Keep up the good work!

Developer

Thanks for the feedback,  I highly appreciate it :)

Submitted(+1)

Fun start to a game, but there are a lot of bugs. Oh and it starts a little too fast, so i lost most my health in the beginning

(+1)

Love the concept, art and gameplay! Super cool idea. I wasn't sure how far I was progressing (but may be because my browser wigged out and cut off a bit of the game screen). Really enjoyed playing this :)

Submitted(+1)

Enjoyed the concept and gameplay a lot. I encountered a bug where my fireball did not seem to be working correctly.

Developer (1 edit) (+1)

Thanks and sorry!  We are still working on the game outside of the jam and plan to release a clean and complete version after this jam.

I would love it   if you give it a second shot then ! :D

Submitted

for sure!!!

Submitted(+1)

Cool concept. I felt like I could have had fun but unfortunately I've encountered a lot of bugs that made it feel unfair.

Developer

Thanks and sorry!  We are still working on the game outside of the jam and plan to release a clean and complete version after this jam.

I would love if you give it a second shot then ! :D

(+1)

nice but wasn't sure if I was finished the game, wish the portal said the end  

Developer(+1)

Oh wow! Yes the portal is the exit but we didnt have enough time to actually implement the option of "winning" the game. 

Fun fact: Dying also only got to be an option like an half hour before the time was up lol

Submitted(+1)

Hey there!

The game seemed to be a bit buggy and there was definitely some lack of feedback whenever something happened to the player (got hit, power ups)

With some more polish it could have been a fun survival! What were the dice doing in these rituals by the way? Did their number influence the number of skeletons?

Developer

Hey! Thanks for playing  our game :D

Yes the dice roll influences the outcome of the field but due to the time constraint we werent really able to fully translate this idea into the game how I imagined it. The dice also sadly disappears when you throw it onto the field, which only happens in the webversion, making the "roll the dice" part even more vague.