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HappyMaj0r
Creator of
Recent community posts
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
I like the visuals and I think the idea is very cool. Had a lot of fun playing it :)
But I think the difficulty ramps up a bit too fast. It starts to feel really random for the player very fast, which gives the player a really weak feel of control of the outcome. I played it multiple times and even when my score got better it just felt like I only got lucky.
But overall I like the style and the concept and I think you did really well for this short amount of time :)
It took me a bit to fully understand what is going on, especially because of the second field (which I now know is supposed to be the AI).
But after I got the hang of it I had fun.
But I think that the game does miss a bit of depth, it seems that the optimal strategy is pretty clear once you know what is going on :D


