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A jam submission

Yatzy FightsView game page

Dice rolling RNG anime fighting game based on Yatzy
Submitted by AugerGames — 5 hours, 44 minutes before the deadline
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Yatzy Fights's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#25852.8752.875
Creativity#26102.9172.917
Overall#27272.7782.778
Enjoyment#28402.5422.542

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Game has dice-based randomness in gameplay.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Simple and relaxed gameplay. I would like more enemies and their names)

yeetzee

Submitted

Very cool gameplay, I like that is not entirely random, also the name giving lol "Flying Bastard"

Submitted

I like the concept, though the randomness can be sometimes quite  frustrating.

Nice entry !

Submitted

Okay absolutely loved this one. This was fantastic, the way you combined randomness and dice rolling with strategy by the end. It was fantastic. I would even make it so that the damage dealt to the enemy changes based not just on the total dice value, but whether it was 3 of a kind, a pair, both, etc. It looked nice, the UI was clean and understandable, and I thoroughly enjoyed playing it as well.

Submitted

I really liked the concept of this game. Looking for different combinations in each round really gave it some variety.

The first couple of rounds felt a bit too restrictive; it was basically just rolling and hoping you get exactly what you need. The last few rounds were a lot more interesting -- letting you decide which numbers you want to gamble with. Though it feels like the lack of further interaction made it less fun; if you e.g. took an attack every time you rerolled, but the round goal and locked dice stayed the same, it would have removed the "unwinnable" feeling that bad luck gets you. 

Anyway, a clever use of the dice; well done!

Submitted

I like the idea!
I would love to see the game further developed. Maybe more animations.


Great job!

Submitted

I won!! Pretty tough battles there!

I really like the concept of playing yahtzee to do battle with enemies! I was really excited to see this system!! But then I noticed it pretty much just told me what to select lol. So then it became a game of chance really to see if you can get and hold your dice numbers.

Still very cool idea and can definitely be built upon to make a really nice game! Also I hope Longbow Boy continues to have more adventures in the future. Just the hero we need for when Sitting Beast Art strikes again!!

(+2)

Not a lot of strategy :( fun enemy names tho