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A jam submission

Steel Love - Damian's GambitView game page

Smack bots and explore Gigantimus' Rest in this lofi style 3D adventure.
Submitted by PixelDrake (@pixel_drake) — 1 hour, 35 seconds before the deadline
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Steel Love - Damian's Gambit's itch.io page

Results

CriteriaRankScore*Raw Score
Actually Fun#24.5884.588
Franchise Revitalization#114.0294.029
Overall#134.1864.186
Sticking to the Rules#293.9413.941

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

STARRING:
Damian

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Comments

Submitted(+1)

I'm so jealous of your skills. Everything is so slick. I was super proud of my menus and then I saw yours and they look awesome!. The pixel art is beautiful and the 3D world is awesome and just cool to explores. I love this game. Contrats on the entry. It's next level. 

Submitted(+1)

I love the little details you put in this world! And your UI design is top notch! 

Submitted(+1)

This game's dripping with style. Hitting enemies feels so crunchy!

Submitted(+1)

TRIK!!! Adorable and whimsical, love the hit stun pauses.

(+1)

Woah I would love to see this all turn into something more. Awesome!

Submitted(+1)

This is definitely one of my favorite games of the jam. The art is amazing, the combat is great, and the world design is awesome! Thank you for making it!

Submitted(+1)

Very satisfying wacking little robots with Gigantimus parts. Really loved the environment with the remains of Gigantimus lying there!

(+1)

GREAT sprites and UI and animation, and probably the most professional looking game out of the ones I've played so far. 

Submitted(+1)

Soak in the VIBES on this one. Beautiful colors and art. Chilled out music. Truly amazing work on this. Thank you for creating!

Submitted(+1)

the blend of pixel and lowpoly 3d is amazing, loved the vibe, wasn't sure I hit the point where the story stops or if I just ran into a bug but after saving the lovebot I didn't find any way to progress.

Developer (2 edits)

Thanks for having a look! Hmm the next step would've been talking to Sumiv. There might've been some bug if the exact timing of the lovebot being returned was interrupted by something else. I'll see if I can figure it out. Thank you for letting me know!

edit: Oh and SCR lets you know when there isn't anymore of the story content left. After that there is a final enemy zone but its in pretty rough shape.

Submitted(+1)

I was really digging the 2D pixel aesthetic. The sprite animation is top notch and full of life! Unfortunately, I got soft-locked trying to save Aldius's assistant because the bad bot got stuck at a higher elevation: 

And then all the NPCs stopped talking with me. Which is a shame because the writing was a lot of fun and full of character! I definitely want to come back to this game later to do some more exploring. (I saw Schippie in the distance giving me mocking looks.)  The combat is actually very satisfying, and I'm so so so chuffed you included a soccer ball and net!

Developer (3 edits) (+1)

I've found the issue and fixed it in the new v096. I had a really terrible workflow from Blender > Unity and at one point all world objects lost their tags, layer settings, extra components, colliders, navmesh settings etc. It was a bit of a last minute crazy panic adding them all back in haha. Looks like I missed a few bits on those farming thingos as their tops were stilll considered walkable. Thanks for reporting it! So glad to hear you're enjoying the game!

edit: Hopefully this shouldn't happen again, but if something similar occurs, the 'destroy enemy' button on the debug menu will instantly destroy the last enemy you hit.

Submitted(+1)

I tried the "destroy enemy" thing but I guess he wasn't the last enemy I hit. I'll jump back in and give the game another run!

Submitted(+1)

Lofi beats, excellent art, and the exploration feels worth while. A few points where your writing just made me laugh. I’m a hard laugh to get, so good on you. 

Developer

Thank you so much for trying out the game and your kind words! I really didn't know how well some of the dialogue would land haha.

Submitted(+1)

Trik yelling their name like a pokemon was good stuff. I really dig the aesthetic too, that's a cute Trik sprite!

Developer

Thanks for having a look, I'm glad I was able to do some justice to Kyle's character art and LKB's great color choices! Each of the Grazaloid was actually going to respond similarily but I ran out of time. They're Truk, Trek, Trak and Trok.  There were going to be a few gag lines relating to this.