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ThunderLobster

27
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A member registered Mar 20, 2021 · View creator page →

Creator of

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Thank you, there's a soft spot in my heart for Deus. Glad to hear you enjoyed the character too. I appreciate your comment!

Thanks so much for playing and commenting, GGladam. I agree that it's interesting to see the similarities and differences in how creators interpreted the characters. Cheers -

Thank you for commenting! I wish I had the talent and knowledge to make a game with visuals, music and combat. But for now, even scripting a text adventure bends my brain.

A top tier production. Love the clean, black and white aesthetic.. It would easily stand out as a full release on shelves. I'd love to play a full length action rpg made by you two. Thumbs up!

Great use of bright colors. Pure cozy vibes. Could play an entire 25 hour video game that looks like this.

That ending is amazing. Great use of a character using their rewind time ability to show their (lack of) morality. It makes me feel like nothing with be alright, ever. 

Really interesting mask mechanic. I also like the phantom teleport mechanic.

I doubly appreciate the DSD mask unlock!

OMG these visuals! MGS Ground Zeroes vibes x10. 

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Such an innovative teleport mechanic. This could be fleshed out into a full 18 hour campaign. I love a game that lets the player have total freedom over exploration. Really interesting environments and puzzles. Great character portraits as well.

P.S. I love the strength of Dark Schippie Dues in this game. I love that they can cut down the trees. 

Really appreciate the comment, NovaPal! Thanks for trying out several different endings. I wonder if you met Dark Schippie Dues in any of them. 

People made some really awesome games. Gotta play them all

Thank you for playing and leaving a comment!

Soak in the VIBES on this one. Beautiful colors and art. Chilled out music. Truly amazing work on this. Thank you for creating!

My only hope is to give people a spankin time. I really appreciate you reading the story, and sharing which ending you received. Keep on keeping on!

I'm nothing if not unexpected. Thank you so much for playing/reading.

Moth to a flame! Really appreciate the compliment. Just saw your game on stream. Very nice aesthetic. Love the red color pallet. Interesting riddle too. I had never heard of the roses riddle before.

Thank you so much! I appreciate you sharing which ending you received. Curious to see if Kyle has a good time or not. 

*Deeply inhale* *And exhale*

The story is now finished and uploaded! Like always, I know there's typos and some awkward sentences, but I'm calling it good enough. I had a lot of fun writing and planning this story. Bosman and chat created some truly goofy characters.

I really got into writing these interactive fictions in Ink over the last year, and this marks my third completed Ink game. I can't wait to jump into everyone's projects. As I mentioned previously, I'd love to hear your feedback. 

And if you only clicked into my page for the beautiful thumbnail art, consider giving my awesome brother, Joe, a follow on Instagram @byombu. He also designed my profile picture here on itch (fans of last year's game jam might recognize the character).

Love and Respect, and happy E3 season,

Jacob

I recommend going into full screen. Some of the dialogue options are cut off in the minimized view.

Hey all! I haven't quite finished up the story as of 12:00AM June 4th, but wanted to make sure I shared it with the Jam before time runs out. I'm going to continue working on it over this weekend to hopefully have a more complete version by Monday's stream. The game's a silly text adventure about Damian and a mysterious god of love traveling through time. There's quite a few different endings even with 3 of the main story paths still incomplete. Let me know if you have any scolds or praises, and I'll try to implement your feedback into the final piece. Cheers everyone! Can't wait to play your games.

Thank you for playing and commenting. Fever dream is a fair comparison. Interesting to hear multiple people's interpretations.

Thank you for playing and commenting! I appreciate you sharing your ending. I was also afraid people wouldn't be able to find any endings. I didn't have time to do much playtesting, but I'm happy to hear the positive responses.  

Thanks for reaching out for help (and apologies for the late reply). It's a bit convoluted, but there's multiple exit points that check for certain variables. For instance, if you take the rat trap in the "it's a clock" path, then that rat trap can trigger a new scene in the "don't answer" branch. Or if you answer "I love Life" in the "stars" path, then you can use this as motivation to get out of bed in the "it's a clock" story. I'll probably add hints or clearer directions when I go back to do revisions. 

Happy you love the descriptions!  

Thank you for playing and finding the beauty. 

Love the audio cues (the man crying sound effect is brilliant). I also appreciate the content warnings at the beginning. Very well produced. I received the good ending first, but then checked out the streaking ending. Love a story with true consequences, haha. Clean, efficient writing as well. I'll have to borrow your idea of having a google form linked at the end.

I appreciate your feedback! I was worried the game would be a bit too obtuse, but I'm glad you were able to get the Life's Goodbye ending. Thank you for playing!

Looking forward to checking out your game!

I'm glad you got to see some of the funny stuff! Farts are always funny, especially in weird, psychological text adventures. 

Thanks for sharing which ending you received! 

Can't wait to play your game too. 

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Thank you for playing! I know, right! Dreams can be frustrating, both as a writer and a reader. I wrote a lot of poetry in college about dreams and delusional states of being, and the execution was really hit or miss. I think the reader needs something concrete to attach to, or else there won't be any stakes. I tried to approach this game from the perspective of someone with dementia, and how they would perceive the world around them: mixing memories, dreams and abstractions of reality. 

I'd love to add audio. In my head everything is narrated by the Disco Elysium narrator!

I'm excited to check out your game!

Thanks for checking out Ticking Stars! Please let me know if you have any questions and/or comments.  

This is my first game jam, so it's been a rollercoaster of emotions. I'm excited to read/play all of your stories!

Cheers