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A jam submission

Steel Love 12.0: You Can (Not) UndoView game page

A small adventurous RPG created for the Robot Party Game Jam with a semi-turn-based battle system.
Submitted by EtherPenguin — 2 hours, 31 minutes before the deadline
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Steel Love 12.0: You Can (Not) Undo's itch.io page

Results

CriteriaRankScore*Raw Score
Sticking to the Rules#64.6134.613
Franchise Revitalization#74.1294.129
Overall#104.1944.194
Actually Fun#173.8393.839

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

STARRING:
Charlene

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Comments

Submitted(+1)

Such good writing. I really got into these characters and wanted to see them succeed. The art style and portrait art especially were just lovely. And the music totally set the atmosphere. Love the battle theme.

Developer(+1)

Just letting anyone know, I posted a dev log about development as a sort of post-mortem and showing off cut content including alt-outfits for anyone interested in that kind of thing.

Submitted(+1)

The caliber of your writing is amazing! The "white lie" payoff was so good!

Also, it was fun reading your devlogs, I hope you do them next year!

Developer(+1)

Thanks so much!! I'm really happy people are responding so well to the writing and especially like the white lie payoff. I'd love to do this next though maybe with a smaller game unless I have a bigger team. Your game looks sick by the way! Saw it on stream and was looking forward to playing it for myself soon.

Submitted(+1)

It's great to see a atb style battle system implemented without battle transitions. I know it's tricky to manage 

Developer (1 edit)

Thanks! The starting idea of combat was ATB meets Real Time With Pause, I don't know if it really came together but hopefully it's a cool proof of concept for a battle system

Submitted

It's definitely a cool proof of concept! It's easy to see how with more development time it could be made into something that would be fun for a full length game.

(+1)

Fun game, nice gameplay. Looooove the writing, love the cliffhanger.

Submitted(+1)

really cool

Submitted(+1)

combat has a pretty nice Xenoblade feel to it and the music was really good.

Developer

Thank you! Xenoblade was definitely one of the main influences.

Submitted(+1)

Heyyy nice game! I liked how you incorporated the last game jam's lore into the Schippie fight. The "white lie" payoff and that boss music were 10/10. Pictured: me thwarting the Schippies. 

Developer

Oh my goodness, that's hilarious! Thanks for playing, glad you liked it

Developer

Version 1.2 is uploaded now. This should fix every major bug and has the game in full screen. Use alt + enter to toggle back to windowed mode.

Submitted(+1)

Love the Evangelion title reference. You had to do it, makes total sense. The art is outstanding. This world is vibrant and beautiful. I could traverse in this game forever. 

Developer

Thank you!! I hope you were able to finish the game and didn't encounter the bigger bugs. I wish I could've added more stuff to do in the main field area, but I'm glad you enjoyed it regardless!

Submitted

I was able to finish the game and did not encounter any bugs! It is such a cozy game. 

Developer

Warning: In the current build, doing the Dark Schippie Dues event locks you out of interacting with the final boss somehow. Also, you can get stuck in a do loop if a party member dies. I promise to get a new version out tomorrow that corrects both these issues and allows for fullscreen switching.

Developer

Alrighty, 1.1 is available. There is an issue with screen tearing. Vsync is enabled and doesn't appear in the Unity editor, only in the standalone build. I have no idea how to fix this, unfortunately.

Developer

The current version has a number of bugs including a cutscene getting skipped after fighting Schippie. A version 1.1 will be uploaded soon that fixes a lot of stuff.