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What engine or language?

A topic by AVirtualKinG created Sep 28, 2016 Views: 3,179 Replies: 45
Viewing posts 21 to 38 of 38Previous pageFirst page
Submitted

Construct 2 FTW

Another Gamemaker: Studio user right here :)

Submitted

for jams I really enjoy using game maker studio.

Game Make here!

Submitted

Game Maker Studio

C, and I'll probably make a GBA rom.

I'll probably use Unity, I want something web-playable if possible, and it's the one I'm most familiar with.

Flixel-GDX

Submitted

I'm going with C++ and SFML.

Gamemaker studio here too

GM: Studio. I think I can manage an Android port, which I think is appropriate, given the portable nature of GameBoy. Just finished porting one of my other games, so I think it works out.

Unity is my choice , i use the standard GB palette

Also gonna be my first Jam :D

I'm gonna be using SuperpowersHTML5 this time round.

Kinda wanna do a 3D game... We'll see!

馃榿

Submitted

Try Clickteam Fusion 2.5 you can easily meet the requirements

If I do anything, Stencyl.

I'm thinking unreal engine. Looks like I'll be the only one

i started a crappy ruby lib to assemble roms on osx. https://github.com/rkachowski/rubygb

this will give me a reason to update it and make it suck less

Nice.

Personally I just use WLA-DX for my GB stuff.

that seems like a much better assembler than what i'm using, and is cross platform - i need to check it out.

thanks!

(1 edit)

Here, have a template: https://gist.github.com/iamgreaser/9cccd24dd4519a0ae95240d8b8eeb252

Viewing posts 21 to 38 of 38Previous pageFirst page