I would like to see my view from other angles but I liked the game.
Play game
Aiko's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #113 | 4.122 | 4.122 |
Audio | #172 | 3.520 | 3.520 |
Overall | #249 | 3.473 | 3.473 |
Game Design | #256 | 3.528 | 3.528 |
Innovation | #403 | 3.163 | 3.163 |
Fun | #408 | 3.228 | 3.228 |
Theme | #430 | 3.276 | 3.276 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Aiko is a small girl and she is trapped in a Alice in wonderland type of world.
CONTROLS:
Movement: Arrows
Jump: Space
Glide: Shift
Interact: Enter
Did you write all the code and made all the assets from scratch?
We used addons provided by godot and we did more than 90% of the assets from scratch.
Made By:
Andrew Rocafort - SFX/Music Designer (https://itch.io/profile/crabbypops)
Lucas Dara Blondin - Programmer/3d Models (https://lucasblondin.itch.io/)
Ivan Barros - Character Designer/Artist (https://pixivan.itch.io/)
Comments
Very neat little adventure, art and music were spot on, I did manage to fall through the map at point more south, other then that played very nice
I really liked the game. Great Atmosphere Audio and Graphics and good game design. The Binoculars were a great idea to give an overview and hints where to go. Only downside: at two points i fell off the world at the edge and had to start again
Loved the feel of this game! Art and sound effects were some atmospheric. Having the chance to continue playing to end the side quests was a nice addition! The only downside is sometimes I felt like there was too much to walk to find the npcs, but I liked it anyways! Great job!
Had some struggle with the controls(asdw) in the beginning but with arrows it worked well. Very nice game and wow, the artstyle is stunning! Great job!
You absolutely nailed the dream feeling. The song and SFX was very nice. It's very easy to get the hang of the controls and understand whats happening. I when into the game without reading any comments or even the control scheme. I noticed that wasd doesnt work, instead is it wqsd, but then again you mention to use arrow keys. The use of spyglasses to get your bearings is fantastic. I also love that you added a few side quests
Big fan of the 2.5d artstyle. The gameplay was also smooth but, I couldn't move with the 'A' button and the character goes faster when walking diagonally. Other than that, great job!
Love the art and the 2.5d style! I love the design of all the characters! Exploring the world felt very nice and soothing with the music. The gliding was a nice touch! Great job!
It was a little easy to fall out of the map but overall a beautiful game.
The atmosphere for the game is so unique and relaxing, I have never used Godot before sounds amazing! such a wonderful job!
Your graphics are insane, the shaders really fit the game. When I found out I could glide, I was like... Oh shiiii. Maybe make delivering items to the animals mroe of a task. Because I deliverd a shovel, but din't get anything, so I didn't bother to do the rest of the deliveries.
Love the cute character design and interesting art style!! The in-game music was very relaxing as well!! Just a few thoughts:
1. There's no collision on the border of the level and I have fallen off of the map because of that.
2. I suggest showing the current game objectives on screen. I often find myself not knowing what to do as the dialogue of some character is not repeatable as well. I didn't even know until my fourth playthrough that you have to talk to the rabbit to get a tutorial for the glider after retrieving it from the chest.
But I do quite enjoy the game, the visual and music was great! Love the Alice in wonderland concept and I think this game has lots of potential. Hope you keep working on this game after the jam!! ^^
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