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A jam submission

Nani's DreamworldView game page

Help Nani to find her way home.
Submitted by Kyunru — 1 day, 16 hours before the deadline
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Nani's Dreamworld's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#94.5614.561
Theme#524.0354.035
Overall#1723.5673.567
Audio#2593.3683.368
Innovation#4093.1583.158
Game Design#4763.2283.228
Fun#5433.0533.053

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Nani can see into the dream world, which is not real, and through this gift she can move in this world.

Did you write all the code and made all the assets from scratch?
I made everything from scratch.

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Comments

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page
Submitted

Awesome art, I also liked how the reveal mechanic works :) The controls were somewhat confusing for me as I keep smashing the space bar for jumping, but probably it's me playing to much FPS/TPS :D Anyways, it is a great game, congrats!

Submitted

The art style is very cool :) And the game idea is good too! I am just a little frustrated by the slow charge of the energy bar when you don't have crystal.

Developer

Thank you :) Yeah I will make the energy recharge faster, so that it is not so annoying.

Submitted

The idea is pretty cool and matches the theme well. I really love the graphics and art style. They go well with each other. However, I think the mana bar is a little bit restrictive, even with the leaves that instantly recharge the bar. The rate is slow, and there is little to no point that the player should just stand in one place for a long time just to wait for it to refill. The scaling of the sprite mask in accordance to the bar did not help :( Also, due to be restricted like that, I could not get a good grasp on the level layout. Lastly, there was this high platform at the top that was too far away from any other platform - this made the jump from that one into a blind jump. Luckily I guessed correctly and went hard right.

Pretty good game though. I hope that you would understand what I was trying to point out. I also made my Jam game with the same mechanic, but I was a little bit less restrictive with the sprite mask mechanic. I would love to hear your opinion on this though, even though I myself have already thought about the sprite mask implementation a lot.

Much love <3

Submitted

The art style was impeccable! The music just added to the soothing vibes of this game. Great work.

Developer

Thanks a lot :) Happy like it!

Submitted

Beautiful artstyle and general atmosphere! I would improve the movement and the colliders, as they were a bit laggy sometimes. Probably add a physical material 2D for that, which has a lower friction. And lastly I would provide some more information for the player, what has to be done and how the mechanic works. Keep it up!

Developer(+1)

Thanks for the feedback. I plan to wirk a bit more on the movement :) Good point to add a bit more information of what to do.

Submitted

Beautiful game, I played it to the end and really liked the hand-drawn art, and the colors used for the click-through world are really nice as well.  On a few platforms my player would get stuck walking across a curved surface, perhaps there are some box collider edges sticking out or similar -- I hope that's helpful feedback.  Great work!

Developer

Thanks for the feedback. Yes my groundcheck doesn't work right on curved ground, have to fix it^^ and I think that some areas on the ground have some part if the pollygone collider sticking up a bit, stupid that I didn't see it.

Submitted

The music and audio are very appeasing and give a good atmosphere, so even when I didn't know where to go I enjoyed walking around in this beautiful world

Developer(+1)

Thank you so much, I am happy you liked it :)

Submitted

Cool game!

One thing I didn't understand is why did you add boosters? I don't really see any usage in them.

But graphics are truly amazing! I enjoyed playing this game. (Completed a few times)

Developer

Thanks for the feedback :) I though it would be a fun way to have collectibles that would be usefull in a way^^

Submitted

Fantastic and nice game you have here! It is visually appealing and have nice aesthetics in my opinion. 

What made it boring in the end was probably that their was a lot of wait time for the "super power" to regenerate which made progression somewhat hard. I struggled a lot with finding where to go and the double jump failed me sometimes. Also the "powerups" where nice but a lot of times I pressed space and was excepting to jump but then one of these got used instead which was sad as I could probably used them better elsewhere haha. 

But on the bright side it is a fun game, If the "super power" would have been generated faster, I would probably be able to play this for hours, just my type of game! Actually, I would with some bug fixes and some calibration with the mechanics buy this game for a amount of money, as it gives a good feeling while playing despite the wait time and wonder where to go(which would be fixed with more superpower as tracking forward progression would be easier).  

But in general, a great game with a lot of potential. Keep it up! :D 

Developer(+1)

Thanks for your feedback :) I'm already on it to fix my jumping problem, that's so stupid^^ Also the regeneration time for the energy will get faster. I totally understand that the waiting gets annoying, I had the problem, I think I got too used to my level that I didn't realize that you need the energy more when you don't know where to go^^

Submitted

Absolutely understandable and as I said, I bet it will be a great game! Excited to see what will be changed and how the improvements will turn out! Best of luck to the game and cant wait to test it out after the jam when maybe an update will be out! :D Keep it up my friend! :)

Submitted

T'was a pretty game, I wish I could make something as visually appealing as that. Your puzzle design needs a bit more work but other than that I love the idea of having 2 different realities, played a few like that already :)

Dropped a review, come give my game a try! :)

Developer

Thank you so much for the feedback :) I will have a look at your game when I get home :)

Submitted

Hi there!

I like your core mechanic. It's very creative! I wish there were levels or more challenging obstacles, i.e., puzzles, enemies, etc., but overall, I really enjoyed it. The art for the game was really beautiful too. It is what initially drew me to this game. Great job and thanks for sharing :).

Developer

Thank you so much! It was planned to gradually get harder, but as always time just ran away from me^^ but I'm thinking of fixing some things and adding more :)

Submitted

Really cool mechanic and great art.

Developer

Thank you :)

Submitted

Great art! But the level and the waiting time make me a little wired. Hope the game will be better

Developer

Thank you for your feedback. I will fix some things after the jam :)

The game is quite fun. I especially love the art here. It's romantic and cute at the same time.  Overall, I really liked the game.
Cheers!

Developer

Thank you, I am happy that you like it :)

Submitted

This is so relaxing. The music and art are beautiful too. Love this

Developer

Happy you liked it :)

Submitted

Awww, really gorgeous visuals! Great idea with the theme. I successfully brought Nani home!:D

Developer

So happy that you brought her home :)

Submitted

Beautiful illustrations and a great take on the concept. Awesome work!

Developer

Thanks, I really appreciate it :)

Submitted

The graphics are adorable! :D I love the concept, the way it was represented and the AD! It's really beautiful! It makes you want to see more ;)

Small remarks : make a less rigid character (because it's a plateformer but especially because we can't see where we're going (it's normal of course) => it would reinforce a lot the pleasure of the game to be able to handle better the character and to be able to gain powers to handle it better and better)

The semiotics and the feedback for the duration of the power of vision of dreams is perfectly intuitive, it's perfect!

Really bravo it's super cool! <3

Developer

Thanks for the feedback, I will work on it a bit more after the jam and improve some things. I'm not really happy with the player movement, so that will be fixed in the future :)

Submitted

Really good game, i love the stetics and the idea of the game. Amazing, congratulations.

Developer

Thank you :)

Submitted

The art is really beautiful and cute and the gameplay is well balanced. It makes me want to see more!
Great job! (⌒▽⌒)☆

Developer

Thank you so much :)

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page