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A jam submission

Rhythm GambitView game page

A Chess-themed Bullet-Hell Rhythm Roguelite.
Submitted by ScusX Programming — 4 hours, 36 minutes before the deadline
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Rhythm Gambit's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#333.8823.882
Innovation#1163.6763.676
Fun#1223.7063.706
Overall#1233.6423.642
Game Design#1753.6473.647
Graphics#3363.6473.647
Theme#4523.2943.294

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Rhythm Gambit is a bullet hell, roguelite, chess mix with very fast paced and chaotic gameplay.

Did you write all the code yourself and made all the assets from scratch?
Everything except the font was made by me or my team.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

It's been two months, but I've finally finished the video about Brackeys Jam best games and your game is one of them:)

Here is the video:

It is premiering November 6th at 13:30 UTC and you are very welcome to join the premiere "live"!
Developer(+1)

Thanks man! :D

Submitted

You're welcome:)

Submitted(+1)

Probably on of the best game out there. Probably not chaotic enough but still an amazing game that gives me Crypt of the Necromancer vibe and was very fun to play, I only need a sort of map to keep track of completed room.


Also the music is so good !

Submitted

Excellent, and surprisingly deep.

Submitted(+1)

This is a really well made game. The idea is well executed, the game is fun and the music is just perfect.

I noticed that the maze is generated procedurally, and I'm a big fan of that decision, for it reduces the feeling of revisiting the same place over and over again. Maybe the only thing that is a bit lacking is some sort of player feedback, but I can't really complain about this in a game made in 7 days and with a folder size of 7Mb(!!).

Submitted

This game's VERY well done. I love the art, the feeling of moving around, the characters, the music is a bop, the enemies have different abilities. This is something I'd probably pay for, I've given it perfect scores everywhere because of how much i loved it. I think the only concern I have is how being hit doesnt have as much of an "oof" as I'd like it to. Other than that though, that was such a beautiful experience. I'm almost shy to tell you to try out our game if you'd like, but i'd love to get feedback from someone as talented as you, so thank you in advance!

Submitted(+1)

Very unique mix of games, it all works so well together! It was pretty hard, especially the knights. Then I realized there's 4 difficulties above normal! Suffice to say, I didn't manage to win, but I got 4 gems in my last run. It's hard to critique anything with such a polished and functional game, but if I had to pick something, maybe the difficulty could be adjusted, though I'm sure it would get easier the more you play. Great work!

Submitted

Very good game, a good feeling when an enemy touch you and even if I've played without following the rhythm, it was very rhythmical. A very dynamical vibe

Submitted

Good job on your entry! I really enjoyed it. Im amazed how much you we're able to create in the given time. The music is nice, goes well with the gameplay.

Submitted

Really smooth movement and a fun concept. It was so effortless to take the pieces which felt nice but would have been cool to have a sound effect to go with it. I do think that it becomes a little too complicated with all the pieces jumping around in real-time. It might have been better as you move, they move game.

Submitted

Solid contender for 1st, there aren't really any major flaws for me to nitpick.

Viewing comments 30 to 21 of 30 · Next page · Last page