I had to reset a bunch to move around because it seems the "target" for right click gets taken by raycasting and the current used object is included in the search (resulting in being 99% stuck with the trashcan if you use it because it covers the cursor), apart from that I like a lot the concept and the movement of most object is really fun
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RES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #7 | 3.800 | 3.800 |
Graphics | #11 | 3.533 | 3.533 |
Theme | #25 | 2.733 | 2.733 |
Overall | #27 | 2.813 | 2.813 |
Polish | #28 | 2.667 | 2.667 |
Audio | #32 | 1.333 | 1.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very well designed little sandbox, really enjoyed the visuals and it was surprisingly fun to mess around with. Since the game didn't have any goals, I decided to make my own:
I absolutely love the art and the color palette, the superhot style red and white work perfectly. I also love that you did a 3d game in such a short time and the models are great. I think this could really be expanded into a real game!
It was fun just being in the environment as rolling around as different object. Like the color scheme. Good Job!
What a fun concept! I had a blast rolling around the room as a coffee machine. I also really enjoyed the minimal style. It was fun just messing around with and I totally think you could develop it further! Good job.
I did have some problem figuring out the criteria for possesing something other than the color. I assumed it just needed to be under the cross hair, but I had issues getting stuff under the cursor with the limited camera movement in places. It also seemed like there was a distance component. Would be nice to have an outline or something when it is highlighted to let you know.
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