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A jam submission

Bombing-ChapView game page

Bomberman clone in the 2d engine we developed during our streams
Submitted by Baggers — 8 days, 17 hours before the deadline
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Bombing-Chap's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation - How does it look/feel?#73.8594.400
Entertainment - How enjoyable/replayable is it?#93.3333.800
Overall#163.0993.533
Creativity - How original is the idea?#202.1052.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

I managed to run it flawlessly on Void Linux, however it requires `libsndio.so.6.1`, which I think should be included with the c-deps. I created a symlink of `libsndio.so.7.0` from my system at `/usr/lib/libsndio.so.6.1` and it worked, even though I'm sure it's not a safe solution.

Great Bomberman clone, though! I still was a bit bothered by the collision and the seemingly free movement of the characters (i think they should move from tile to tile, at constant units, instead), but the graphics, solid gameplay and music more than make up for it.

So sad it does not work, Baggers ! Keep up the good wok anyway, mate

Submitted

Hi! Couldn't run on Win7, 64 bit. Started with grey full screen and a console full of this sort of thing:

STYLE-WARNING: Undefined alien: "SOIL_free_image_data"
STYLE-WARNING: Undefined alien: "SOIL_load_image_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_cubemap_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_load_image"
STYLE-WARNING: Undefined alien: "SOIL_save_image"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_HDR_texture"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_cubemap"
STYLE-WARNING: Undefined alien: "stbi_loadf"
STYLE-WARNING: Undefined alien: "SDL_main"
"opengl32.dll"
- starting DAFT -
debugger invoked on a CL-OPENGL-BINDINGS:OPENGL-ERROR in thread
#<THREAD "main thread" RUNNING {10061F00C3}>:
  OpenGL signalled (1282 . INVALID-OPERATION) from TEX-STORAGE-2D. Type HELP for debugger help, or (SB-EXT:EXIT) to exit from SBCL. restarts (invokable by number or by possibly-abbreviated name):
  0: [CONTINUE] Continue (CL-OPENGL-BINDINGS:CHECK-ERROR #<unavailable argument>)
   error finding frame source: Bogus form-number: the source file has probably
                               changed too much to cope with.
   source: NIL
0]
I had a similar error with another game in this Jam, so they may be related. Thanks!
Submitted

Couldn't run linux blob on Ubuntu 18.04 at first: https://www.pastiebin.com/5ae8c32761ac9

After installing libmad0 and libfluidsynth1 it said system has no opengl 3.3 context support, but it has:

https://www.pastiebin.com/5ae8c561dd0a0

Submitted

On Arch after relinking (/usr/lib/libsndio.so to /usr/lib/libsndio.so.6.1) and installing sdl2_mixer it worked! 
 

Submitted

Error opening shared object

DeveloperSubmitted

Thanks. sadly this doesnt give me any info on what could be wrong.

What platform? what gl version does you system support? what was the actual log (copy paste if possible)

Submitted

```

debugger invoked on a CFFI:LOAD-FOREIGN-LIBRARY-ERROR in thread
#<THREAD "main thread" RUNNING {100525EC13}>:
  Unable to load foreign library (LIBSDL2-2.0.SO.0-4165).
  Error opening shared object "/mnt/data/home/porky11/Downloads/bombing-chap/c-deps/libSDL2-2.0.so.0":
  libsndio.so.6.1: cannot open shared object file: No such file or directory.

```