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A jam submission

Flip Side SlimeView game page

A game made for Benbonk game Jam (Ignore the art, the lighting is just messed up, I noticed it after 2 years)
Submitted by AJDD94, daksh1606, Tigercode — 9 hours, 13 minutes before the deadline
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Flip Side Slime's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#363.6673.667
Gameplay#562.9332.933
Overall#573.1333.133
Visuals#593.0673.067
Audio#622.8672.867

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Art
KINGS AND PIGS ASSET DOOR AND REST ALL ARE DONE BY TIGERCODE AND AYAN

Audio
AUDIO BY AJANT

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Comments

Submitted

I really liked the game but the music could use some improvement, the moving background on the main menu didn't line up and i had some problems with hitboxes. overall reallly nice and would love to see an updated version

Developer

THE PROBLEM IS NOT IN THE HIT BOXES PLZ PLAY THAT WEB GAME ON FULLSCREEN MODE FOR PLAYING IT BECAUSE OF PROBLEM INSCREEN RESOLUTIONS

Submitted

I liked the overall idea, you could improve on it by making the puzzles a little more challenging and maybe introducing something new every once in a while. Another thing I encourage you to refine is the movement; maybe it was intentional, but it felt a bit slow and less responsive than I'd like it to have been. However, this game represents the theme very well so good job in that regard!

Submitted(+1)

I liked how the right side's controls were flipped, and the puzzles were quite fun. You could definitely improve on the art and maybe some better jumping animations.

(+1)

Nice Game ! Pls rate mine too :)

Developer

AT THE END OF THE DESCRIPTION IT IS SAID

Developer

HELLO GUYS I JUST WANT TO TELL YOU THAT THE PROBLEM IS NOT IN THE JAM ABOUT THE LEVEL 7, THE PROBLEM IS THE SCREEN RESOLUTIONS. THE SCREEN RESOLUTIONS WERE NOT BEEN ABLE TO PUT THE GAME TO A SCREEN. SO I REQUEST YOU ALL TO PLAY THE GAME ON FULLSCREEN MODE 

Developer

THE GAME

Submitted(+1)

Fun game! I liked how the difference in jump durations was used, it was fun to figure out the solutions. Although, there were a few "bugs", like at level 7 I got to the door then it reset the level, it didn't even look like the character was close to a spike.

Developer(+1)

sure we will solve the bugs as soon as posible

(+1)

Yes we will solve soon

Submitted

For a first game jam game, and for devs so young, this is pretty good! I liked the music and the art was alright. the concept was also pretty interesting and used well.

However there are two major things that make the game a lot more frustrating than it should be;

  • The jump is very unresponsive on some levels, and it takes a couple of presses to actually cause you to jump, making it harder to jump over spikes (I got stuck at level 7 because of this)
  • The player hitbox is too large. It's too easy to hit your head on the ceiling or run into spikes by accident.

Despite the issues, the game was still good! It just needs a lot of polish. I have no doubt you three will go on to make even better games in the future!

Developer

sure will try to fix it

Submitted

I like it! It has alot of potential!

Submitted

This game was pretty fun. Only completing a level seemed a bit weird with the doors not opening and the music was a bit loud. Further amazing job!

Submitted

Good game. The jump animation looked weird to me. The Idea of slime going opposite is interesting. Also, the door looks a bit off.

Developer

good

Submitted

Good game! Really like the art style and the scene transitions!


Feedback:

-way to turn down volume. really loud when first loading it up

-SFX for button clicks


Looks like there are some bugs to squash:

Level 11) Colliders not working on some of the blocks linked to the button- you fall through. If this intentional, you need a visual indicator

Level 12) invisible colliders that prevent you from jumping- something got mixed up and so the buttons are not working with colliders. Also, level 12 is not passable with the current spike hitboxes.

Submitted

NICE, this game is so cool tbh, & what cooler is that one of you is 11, that’s nice!, i would say, there are some stuff i would suggest :

1- I Would have really liked if there was an animation, going from the walking animation to the dropping sprite, but that’s okay.

2- the hitboxs aren’t the nicest, they are kinda mean, i mean for example, i always hitted the spikes even if i was visually far from them, i would recommend using a Box collider 2D & than modifying it to fit the actual body, rather than the actual sprite edges.

3-it is kinda hard, i couldn’t pass level 11, which may be cause of the jumping, but yeah.

Other than that, i was SO CLOSE to giving it 5 stars, but these stuff frustrated me, i just can’t, but it is a good game, deserves 4.5 stars, Keep going :D .

Developer(+1)

one of use is 11 two are 12 and one is 13

thank you

Developer

but all levels are passable

Submitted

i couldn’t, maybe i am just bad idk

Submitted

So i couldnt really figure out how to enter a door? I will give you points for the idea though.

Submitted

both controllable players had to be infront of a door to complete the level