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PSRemco

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A member registered May 25, 2021 · View creator page →

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Yeah I know, I also already fixed it. It worked fine in the editor but I didnt have time to play test the build version so I didnt notice the error until someone else said it.

This game was pretty fun, only the collider with the spikes didnt realy follow the outline of the spikes. This lead to the point that if you didnt touch them you still died. Also missed some sort of ending menu

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Neither am I tho haha, but yours does look amazing! How did you make the art if I may ask?

oh weird, cause the moral in Verdun did go down if they sended a letter with "I will probaly die soon".

Okay it took me way too long to figure out what was wrong, but I found it. The force that I applied was just way too small, thats also why it didn't cause any errors in the editor.

The game looks amazing, also fits in the theme with something original. Sadly the sencoring didnt work perfect, and it seemed impossible to get the moral in london get down

I don't remember exactly but I guess it were the levels were both characters had to leave the scene on the exact same spot

There also was a level (same one as the one with the invisble blocks) where I only went to the end with one of the players, but it still worked as "Level Complete".

Pretty fun game, looks amazing. Too bad that I dont have friends to play it with ;(

The graphics are amazing and so is the gameplay!

This game was pretty fun, although there were some parts were the caracters run stuck on invisble blocks. pretty sad that there was no audio and no ending. The texts did improve the game by alot.

both controllable players had to be infront of a door to complete the level

This game was pretty fun. Only completing a level seemed a bit weird with the doors not opening and the music was a bit loud. Further amazing job!

Game was pretty fun, everything was working fine.

the music was a bit loud tho

Its pretty fun the visuals are great and also the shaking when you use the hourglass looks pretty good. I do feel like it misses some extra sounds tho

Oh that sucks, it worked perfectly fine in Unity. I didnt really have the time to check the build version ;(.

Never thought flipping a coin could be this fun, the sound when they hit the table sounds just so amazing. Only negative is that restarting a level feels a bit slow