At first, I got frustrated because a lot of enemies are spawning but when I got the hang of it I finished it in no time. Great Game! Keep it up!
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Arena Highroller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #42 | 3.000 | 3.000 |
Concept | #44 | 3.222 | 3.222 |
Overall | #57 | 2.972 | 2.972 |
Presentation | #62 | 3.000 | 3.000 |
Use of the Limitation | #72 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me (Randall Fraley / Rascaller)
Software used
Game Maker Studio 2
Use of the limitation
You hit a dice in the middle of the stage that determines how far you move (you were also supposed to be a dice yourself, randomizing weapon when hit, but that visual didn't make it in). Also, didn't incorporate different tiles to land on (short on time) but the dread can be seen in how there are more enemies when you hit higher numbers (further progress but a lot more chaotic)
Cookies eaten
I actually ate 5, what were the odds
How was your experience with Mini Jam?
Kinda jumped in the last six hours so it was a little stressful, didn't participate all that much with other people (yet), but this was pretty awesome. Simple theme, simple limitation, I MIGHT NOT HAVE CAPTURED THEM THE BEST I COULD'VE but it was cool to jump in
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