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Sand: A Superfluous Game

An open world, base-building, adventure survival game with quirky humor and Llamas!​ · By Voided Pixels Studio

BUGS Sticky

A topic by Voided Pixels Studio created Feb 19, 2018 Views: 13,724 Replies: 640
Viewing posts 181 to 208 of 208 · Previous page · First page
(+1)

Developer

On it

Developer

Found it

Developer(+1)

Building

(+1)

Another one today : ) 

when attaching relay to another which is connected to a switch ( I think? ) connected to gates

Developer

I thought I fixed this one. I'll re-check. are you on the newest version?

Yap, with the hotfix.

well sorry I'm ruining your game lol but I had another crush while exiting the underground with the stone in Raider Camp Beta.

I decided to reset everything except for my camp so I'm redoing the quests cause I haven't done then since v3.5 or something. 

So probably I'll find more bugs I will update here lol

Developer

you might have to reset map data to fix that one. it is in the options menu

I deleted all the map files except for my base so that shouldn't be the problem. I think?

Developer

odd let me chack again

(+1)

well in my case.

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Other Event: User Defined 2

for object obj_camp_fire:

ini_write_string argument 3 incorrect type (unknown) expecting a String (YYGS)

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_camp_fire_Other_12 (line 702)

called from - gml_Object_obj_bed_Other_10 (line 28)

called from - gml_Object_obj_bed_Step_0 (line 7)

Developer

I'll look into it. are you using the newest build and does this happen on startup?

(+1)

yes i'am using the newest, this can happen when i interact with the bed, close game, save, the day ends or i go in another part of the map.

it's random.

(+1)

i think it is the bed and fireplace that i destroy on the beggining of the game, i'm going to try playing without drestroying them and tell you if the error stil happends or not.

Developer

I think the issue might be with the weapon cabinet. I believe I fixed it.

Developer

The issue is that an empty gear cabinet didn't have the new effect variable added to it. The fix is either to not use them or have something in it when you leave the base :) I'll post an update later tonight to fix that bug.

Developer

Okay, let me know. I am not at my computer to test it today.

(1 edit)

well, i got another error, i was travelling and clicked explore, i travelled  3 times before and no error happend.

___________________________________________

############################################################################################

ERROR in

action number 1

of Other Event: User Defined 3

for object obj_camp_fire:

Trying to read from undefined INI file

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_camp_fire_Other_13 (line 47)

called from - gml_Object_obj_prefab_loader_Create_0 (line 35)

called from - gml_Object_obj_resource_generator_0_Alarm_1 (line 3)

Developer

That error is usually when someone runs the game without unzipping it. It is looking for a file it can't find.

Developer

but if you explored inside the game 3 times before I don't know what happened.

is there an especific place for unzipping it? the 3 times was on a marked place (steve farm etc..).

Developer

no not really. I just do it on the desktop, but you can put it anywhere

(+1)

Hey just finished the updated story mission - LOVED IT!!!!

Small issue tho, my followers, the shotgun woman and sharpshooter both fires too much bullets. I mean so much bullets. Its like they have an infinite rate of fire!!!

is there a fix for this???

Developer

haha yeah probably :) I'll look into it

Developer

I also might have fixed this already for the next patch

Update - 

My base got reset!!!

I checked the map, nothing else is reset, I have all my gear and all the resources I've collected. Too bad I don't have enough storage to keep it all.

Developer

There are backups. You can find them in your localapp data folder.

(+1)

I don't know when this feature was added exactly, but there is a visual error on the roofs when removing a video where the error occurs, it seems to correct when the map is reloaded.

Developer

Odd I'll see if I can fix that. Thanks for posting!

Developer

found the error and fixed it. Fix will be in the next version.

(+1)

Brand new, after dying on the new map and trying to return to exploration, the map doesn't load and neither does its city points, etc.

Developer

Odd I'll see if I can reproduce it.

update, I explored a little more the map and apparently it's actually an error at the base exit point, an image of the point I had explored on the exit, but I arrived at this location manually this time.

Developer

yeah I have the fix but my power is out because of the tropical storm that hit last night. Lol it put you way in the top left of the map. Your base is in the middle.

Developer

This error has been fixed in the newest version. I just forgot to tell you :

Hello again, after a long time away from the game I wanted to replay it (and see all the updates!).

Unfortunately I have faced an error that I couldn't do anything except closing the game. In the game building menu and other functionalities were switching on and off constantly with the high rate (~30 PS).

And I have found the issue: I had not defined the keys for any action in the game. No "AWSD" for moving, nothing for opening the inventory, nor building menu. So the solution was to define that. Thankfully it was possible from a standard menu.

Code solutions (only ideas):

1. If you don't find definitions, create default settings file or fill with the defaults already existing file. Then use the file (reload the game?).
2. If you don't find definitions, override empty settings by default ones.
3. If the definitions have the same keys for multiple actions add some alert that something is wrong with the definitions and may cause the damage.
4. If the definitions have the same keys for multiple actions do not let the game to play (allow only menu).
5. Solve the issue the way fits you best :) .

I guess that this issue can happen when you update the game from one of the very old versions, but also it can happen if anybody will play with the local storage files and/or random error will happen to your computer. Checking that on the game opening (validation on "play" button in the game menu) should not be very time consuming.

Developer(+1)

very strange indeed. I have a default file for key definitions. It must be because you had a much older version I didn't account for. I am glad you found the solution. Happy gaming!

Developer(+1)

Try the new version this should be fixed. If it isn't let me know.

Thank you for your fast replay. I will try the newest version ASAP.

This weekend I had some time to play the version just before slots for saved worlds. It was even better gameplay than I expected. Pretty intensive and sometimes challenging (especially green gremlin attacking when you explore "distant" place).

Unfrotunately I have spot 3 bugs (or features? - please tell me which are the features for now):

1. This little green guy attacking me was also attacking nomads on that explored land. They didn't cooperate but fight with each other (or rather that was only green attacking).

2. I have spot a scrap vehicle on that land (spacecraft?) with lots of metal. Great source of metal. And lots of clicking ;) . But when you scrap the vehicle (~1000 clicks?) you... gain another vehicle to scrap! It will not disappear! :)

3. Volt-o-meters. I remember that they had a need of power supply from pylons and transformer. Now I was able to use them to power up one of my robots without other support. I am not sure if it has changed, is a bug or I remember incorrectly. Or maybe I made another bug somehow. Maybe try to reproduce the sequence: put a transformer, pylon, vlotometer switch (2x) and farmer robot, then connect everything in a standard way, set up switches options and see that the robot is working. Then remove the transformer and the pylon and your robot should still work.

Developer(+1)

1. Yes they have different factions. The skeletons should attack the green one though. That might be a bug.

2. That is something I will have to look into! I am proud of you for clicking that many times :)

3. Yeah I noticed that bug awhile back. It think switches are the only thing that is working correctly right now. I'll put that higher on my list to fix.

1. I can confirm that skeletons don't attack green ones. It was hard to check (since skeletons very like my guy), but I could see situation when two of them were standing still and green ball was killing them.

2. Clicking is not the issue. I had some time while watching a TV series at the same time  :P. So I thought "why not?". :D

3. So it is not a bug but an exploit! ;)

Anyway, I have to say big "thank you" for your work. It is great! And I can see that the game is still under development, which is not a very common situation here, on this platform. Hope you will find a way to develop it even longer :).

(+1)

Update about 2.:

The ship has disappeared. After two cycles of clicking. I guess that there are two ships in the same spot and when one disappeared, another was available on the same place.

And don't be proud of me for clicking ;). I have written very simple program to click for myself :P.

Developer

ahh, that makes sense. :)

Hello 'He who programs'

On starting a new game and opening the build menu the game crashes shortly after when I click or scroll the mouse wheel.

I get the error:

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Mouse Event for Mouse Wheel Down

for object obj_build_tool:

trying to index variable that is not an array

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_build_tool_Mouse_61 (line 17)


Developer

you seem to have missing files. did you unzip the game before running?

Developer

humm I'll look into thi

Developer(+2)

Found the issue. There was a missing file on my side. I am building now and will upload soon.

(+1)

well i decided to let go of this, for a fairer and cleaner game, reporting what is probably an exploit, you can keep using mods even outside of mod mode a demo video.(when did this exploit come about? A: since the day the mods were released)

Developer (1 edit)

Odd I never noticed that lol. Thanks, I'll fix it right away :)

(+1)

probably this exploid hasn't been found before because you can't find it, you basically trip over it, turning it into something pretty hidden, keep up the good work like you always do.

(+1)

There are some objects that are incorrectly positioned like gates, statues and material packages in places like cities, you can "enter" a place that has two doors with a car but from south to north, but it is impossible in any other direction

Developer

I'll look into it. Can you give me a specific example?

(+1)

sorry for the delay, in Anchor Rage resource packs such as food and stone are under the shelves, in raider camp alpha there are some gates that are below the floor and are invisible if they are open.

(1 edit) (+1)

The game froze after pressing B and then E in tutorial.

Error in tutorial (I pressed LMB in buildmode)

___________________________________________

############################################################################################

ERROR in

action number 1

of Mouse Event for Glob Left Released

for object obj_build_tool:

Creating instance for non-existing object: -1

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_build_tool_Mouse_56 (line 110)

Developer (1 edit)

Silly question: did you unzip the game first?

Also does this error pop up on every object created or just a certain one?

(+1)

It doesn't appear anything in buildmode to build.

So basically I press b (buildmode) then i press 'e' or 'q', the program stops. (Sand_Alpha.exe is not responding)

The good thing that the song(Audio of the game) is still plays somehow when the program is stop

(Btw I used to play your game before 2 years, it was my fav game, thanks for the game that got me through lockdown:)

Developer

I might have fixed it in the new update. did you try that one?

(2 edits) (+1)

This happened during a raid, I have no idea what it means

(in case the picture isn't loading in, here's a imgur link: https://imgur.com/A3MdV2S"

Also my buddies weren't sleeping in the straw beds :( they were just walking inside of it without actually sleeping

Every time I load my save I have this quest. 
I complete it, but, whenever I load, the quest starts up again.

I gave Berta two cats, even though it is supposed to be one.
I have put them into the mailbox. - Then the exclamation mark from the mailbox disappeared.
I did not receive the reward & the quest is not marked as completed.


The game has been updated, though no change-log was provided.
Since this update, launching the game crashes it.
I advise testing before publishing updates to avoid such issues in the future.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_player:
I32 argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_obj_player_Create_0 (line 48)
called from - gml_Script_ex_camera_create (line 6)
called from - gml_Object_obj_game_setup_Other_10 (line 369)
called from - gml_Object_obj_game_setup_Create_0 (line 115)
called from - gml_Object_obj_loader_Create_0 (line 5)
Developer (1 edit)

yep, I am about to upload the fix. Sometimes my files corrupt when I update.

It works now.
However, there is an issue.

I have chosen not to take the quest to sell the children to the slaver, doing so resulting in them staying in my settlement.
I have launched the game, and they all walked outside of the borders.
Some of them stuck around  near the visible border for a bit, but they all eventually left.

(1 edit) (+1)

hey i don't know  if i  have the right pistol yet if there is a different pistol but it wont unlock the ammo pouch for me and i don't know what to do or how to get it.  I have the xp and i bought all the other upgrades i just need that last one. but i don't know if i didn't do something yet or it just messed up or is it not in the game yet?

Developer

I'll look into it. It is probably a bug.

Developer(+1)

Yep, it is a bug. I fixed it. It will be fixed in the next update.

THANKS!

Hey.. Everytime i quit the game and open it again all my resources got resseted to 0 execept for EXP.. i tried editing resources.ini and still it wont update the number that i type even if it just 1 it will stay on 0 when i open the game again.. I tried…

Developer

did you unzip the game?

I did unzip it…. But when i tried to load the game again some of my resources are not 0 anymore Example : Metal : 12, when quit and open it back it still 12 but if i get some metal and now the number are 50 then i quit and open it back it reset to 12.. Only EXP, the base number, and the “slave” not reseted to 0 Example : EXP : 1.4K, then if i get EXP and now are 3.2K i try to quit and open it back again it will stay on 3.2K.

I don’t know what causes that i hope you know.

Developer

how are you quitting? are you force closing it? or are you pressing esc and quit

(+1)

pressing esc and quit

Developer

Fix incoming

(+1)

If I enter a cab and exit the cab by pressing f I get this error.

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event0

for object obj_npc:

REAL argument is unset

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_npc_Step_0 (line 293)

Developer

everytime?

Developer(+1)

fixed! Thanks!@

i have gotten this error

Developer

when did this happen? does it happen everytime

yes every time and on the day i posted it

Developer

humm maybe you don't have any armor unlocked?

i do

i can't remember which ones

i also saved a backup of my save but I'm not sure if it will be corrupted

(3 edits) (+1)

so i was killing some bandits (in raider camp alpha) and i saw ripley still in the cage even do i set him free and he was there with me (along with duke) so i was hoping you could remove ripley model on the cage/prison once your done setting him free.

heres what the bug looks like

Developer

very odd. that should already be a thing. I'll look into i

(+1)

i was trying to make a new save when i realized that my resources from my first save was transfered to the new save pls fix it

Developer

humm i swear this was fixed. let me take a loo

(+1)
why cant i have more campmates anymore? i have more than 50 beds but it still hasnt increased once its been almost a day since playing ;-;
Developer

I capped the campmates. Otherwise, it might be too laggy. 

too bad lmao but i understand

Developer

I'll add a slider so you can tweak the amount you can get.

the glitch with the weapon bench is still happening

Developer

Is this when you walk up to it? If it is try disabling shaders in the options and see if that work

its when I load my save

Developer

also maybe try destroying and rebuilding it?

Developer (2 edits)

you might have to start a new save. OR try sending me the save file CAMP.ini OR edit that file and remove the armorworkbench entry

would campstarter.ini work

Developer

Oh sorry the file is in your appdata folder

could i send you my copy of the download

(+1)

An error I came across in the demo, after some updates, follows the information:

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event0

for object obj_player:

REAL argument is unset

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Script_create_glass_ball (line 20)

called from - gml_Object_obj_player_Step_0 (line 964)

___________________________________________

The error happened when trying to use the glass ball made before the updates, in the base with no enemies nearby inside the house.

Developer

I will look into this. THanks

Viewing posts 181 to 208 of 208 · Previous page · First page