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Thank you for your fast replay. I will try the newest version ASAP.

This weekend I had some time to play the version just before slots for saved worlds. It was even better gameplay than I expected. Pretty intensive and sometimes challenging (especially green gremlin attacking when you explore "distant" place).

Unfrotunately I have spot 3 bugs (or features? - please tell me which are the features for now):

1. This little green guy attacking me was also attacking nomads on that explored land. They didn't cooperate but fight with each other (or rather that was only green attacking).

2. I have spot a scrap vehicle on that land (spacecraft?) with lots of metal. Great source of metal. And lots of clicking ;) . But when you scrap the vehicle (~1000 clicks?) you... gain another vehicle to scrap! It will not disappear! :)

3. Volt-o-meters. I remember that they had a need of power supply from pylons and transformer. Now I was able to use them to power up one of my robots without other support. I am not sure if it has changed, is a bug or I remember incorrectly. Or maybe I made another bug somehow. Maybe try to reproduce the sequence: put a transformer, pylon, vlotometer switch (2x) and farmer robot, then connect everything in a standard way, set up switches options and see that the robot is working. Then remove the transformer and the pylon and your robot should still work.

(+1)

1. Yes they have different factions. The skeletons should attack the green one though. That might be a bug.

2. That is something I will have to look into! I am proud of you for clicking that many times :)

3. Yeah I noticed that bug awhile back. It think switches are the only thing that is working correctly right now. I'll put that higher on my list to fix.

1. I can confirm that skeletons don't attack green ones. It was hard to check (since skeletons very like my guy), but I could see situation when two of them were standing still and green ball was killing them.

2. Clicking is not the issue. I had some time while watching a TV series at the same time  :P. So I thought "why not?". :D

3. So it is not a bug but an exploit! ;)

Anyway, I have to say big "thank you" for your work. It is great! And I can see that the game is still under development, which is not a very common situation here, on this platform. Hope you will find a way to develop it even longer :).

(+1)

Update about 2.:

The ship has disappeared. After two cycles of clicking. I guess that there are two ships in the same spot and when one disappeared, another was available on the same place.

And don't be proud of me for clicking ;). I have written very simple program to click for myself :P.

ahh, that makes sense. :)