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Turn the Tide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #659 | 3.609 | 3.609 |
| Fun | #718 | 3.462 | 3.462 |
| Presentation | #740 | 3.745 | 3.745 |
| Originality | #907 | 3.621 | 3.621 |
Ranked from 145 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two playable characters with unique traits much attach together to solve puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
nice art ant idea love too see it expand
Nice game! I really like the artstyle for the game!
It wasn't quite obvious where do we have to lead the players to, later I realised that there were yellow and blue particles as the goals. I would suggest to make the goals a little bit more obvious, maybe use colored flags? or something else to fit the underwater theme
I would also suggest adding some level bounds, otherwise the player can go outside those bounds and see those things which are not supposed to be seen (incomplete tileset and other stuff)
Overall an amazing game! Great job!
I wish I could play your game, but I've been having issues with some of the browser based unity games. Unfortunately, when I hit the play button, I just get an infinite loading screen with the unity logo. :/ The game looks cool from the screenshots and itch.io page though!
Oh no! If you want, below the web-player at the bottom of the game page there's a download link for windows!
I might be biased but the animations in the game are pretty cool too if you want to take a look ahaha
Still all the same, thanks for the kind words!
For some reason I don't think I saw the download button beforehand. Maybe I didn't scroll down enough. XD. Anyway, it's an interesting concept. I've seen several games in the jam like this, but I think yours was one of the few I've played where the two characters had different abilities. Overall, it was pretty fun to play (the collision was a little bit questionable in some areas, but maybe I was doing something wrong). Good job!
That's odd, we haven't had any browser issues that we know of. we also have a downloadable version too if you want to try and give it a shot.
Very good game! The art is very good, the puzzles are very good too, I really liked the concept and setting and the idea in general! My only feedback would be to make the commands at the beginning more intuitive to know that it was where I suffered the most and there are also some bugs of the character walking alone when the level ends, but nothing absurd. Excellent job!
An interesting concept for sure!
However, there are a few places where you can slip off an edge and fall forever.
Very good concept and good execution. One suggestion is adding a bit of momentum to the platforming as that makes it feel better to play. Also I think there should be less of a penalty for death like an undo or rewind or more checkpoints.
Really like the two characters.
Been getting that comment a lot lol
This is a really neat idea, and well executed! Great job! :D
I enjoyed my time with this puzzle platformer. The mechanics make sense.
I found a small sense of delight when I discovered that the duo could attach with blue fella on top, not just blue fella on bottom, giving me options and expanding possibilities.
One thing I found unintuitive: when the shell switches are introduced, they have to be stood on constantly or else they turn off. Later in the game, a shell that looks exactly the same no longer follows that rule.
If a live reaction would be useful for you, you can watch a video of me playing it here. https://www.twitch.tv/videos/1058833315
Really nice art style and a cool and original concept! Great job for making this in 48 hours guys!
This game was very fun to play through. Awesome use of the theme. The puzzle design was very clever, and it felt satisfying. The sounds effect were really quirky, too, I liked it. The background looked nice and I liked how the character animation was mainly the eye rotating, nice touch!
Nice job! I enjoyed the "joined together" mechanic where one character could help another to progress through the level. The level design was also really good and I enjoyed the cute graphics. Overall this was a great entry to the jam and I had fun playing! :)
nice concept, and the mechanics work really well, i was stuck on the 2nd level because i didnt know i could double jump probably put it with the control instructions
With a little help I realized that the sparkles are the objectives for each character, which could've been a bit clearer. I really liked some of the puzzles here. Using the unique shapes of the characters was really satisfying. Really cute characters, and the voice lines add a ton of character!
Really clever navigational puzzles. I loved the little voice lines for each character and the charming music. Really impressively complete project for a jam, nice work :)
Good level design. Defo stumped a couple of times but I made it.
A lovely puzzle game that got me hooked. The puzzle mechanics felt unique and made me think a couple of times before figuring it out.
Well done!
very interesting gameplay! but im get confised without tutorial about controls
This game is the first I've seen that did the joining two players thing with a proper setting and fun gameplay. The level design is very smart and the music is quite fitting. The sfx when switching were also a nice touch. Art is really good too. However, one nitpick is that the goal for the level wasn't clear from the start so I didn't know what to do for a while. Also while the puzzle design is good, it might benefit from a bit of leniency as for the cannon that's shooting those sea-urching thingies. All in all, pretty fun game!
A very fun an original game! Well yes level 2 is way too hard to be this low but I really love the dynamic between the duo. The puzzles are great, it's not a pain to figure them out and it is rewarding to do. Very good job!