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A jam submission

Capture The CameraView game page

Submitted by pixelbrain — 20 minutes, 37 seconds before the deadline
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Capture The Camera's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1834.1034.103
Overall#6203.6323.632
Presentation#9333.6153.615
Fun#12823.1793.179

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's expected in most games that the camera will be joined to the player. This game is all about what happens when that connection can be broken.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Love the art and feel, and the concept is very interesting! I feel like adding some mobility mechanics might have been helpful for gap-close, but it's quite fun nonetheless.

Submitted

Very original idea and stunning visual, love it!

Amazing fit with the theme! Very original

Submitted

the art looked very nice I liked the simplicity and bright colors. It was fun but I think you should be able to attack more frequently and maybe a dash for closing the gaps. however, overall very nice graphics and fun to play.

Submitted

lol, panicing because someone snatched my viewPort.

a really funny and fun idea.

great job

Submitted (2 edits)

I had quite a bit of fun playing this! I was kind of sceptical about how it would go since I've never heard of this been done before, but to my surprise, it was actually really enjoyable! My only critique here would be the music. It was kind of offputting at first but settled in as the game went ahead. Other than that, amazing game! 

Submitted

I like the game idea! It felt like running was a bit slow, maybe something like a dash, or a run with stamina meter might be useful. Maybe a grapple hook?

Submitted

Nice concept. I originally skimmed over the explanation but quickly figured out how it worked. It might have just been my play style, but I ended up with a wall of enemies next to me which is very hard to keep up with.

Submitted(+1)

So I saw this game and thought that's a weird Idea. But, when I played, it turned out to be so well implemented that I loved it. The artstyle is special.

BTW, Would love for you to try my game too.

It is an Action Platformer with unique controls.

https://sgt-blade.itch.io/wartorn

Submitted(+1)

Great concept. I had fun playing it, I appreciate that you put so much effort on how juicy the game feels. I just feel that you could add even more different interesting mechanics when the camera gets stolen from the player, that would really spark things up! 

Submitted(+1)

The game looks pleasant.

Submitted(+1)

Super interesting concept. Thanks for making it!

Submitted(+1)

Cool, original concept but definitely needs some balancing to be fun. Maybe when the clone steals the camera he moves slower, your lightsaber can be used to reflect projectiles like in star wars and you have a dash to get out of sticky situations. Otherwise awesome job : )

Developer

I appreciate the feedback and ideas, thanks for playing!

(+1)

Great Idea and excellent presentation. I think maybe it needed more balancing to be really fun. I played ten times and was always swarmed by 3 or 4 camera clones, and the attack was too weak to do anything about it. And maybe I'm just not seeing it but it doesn't seem like there really is any way to keep the clones from stealing the camera? Excellent work though, getting this far in 48 hours!

Developer(+1)

Thanks for the feedback. Unfortunately, I had to rush at the end and didn't have nearly as much time for playtesting/balancing as I would have liked. And you're right, there is no way to prevent the clones from stealing it, you're just trying to last as long as possible. Thanks for playing!

(+1)

Very fun game, love the camera stealing concept.

Very nice work!