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A jam submission

Hoola Demon (GMTK Jam 2021)View game page

Summoned against your will, it's time to spin the Cultists into traps!
Submitted by LonelyCanyon, Neo2Cold, GoldenSire, ai4281 — 1 hour, 36 minutes before the deadline
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Hoola Demon (GMTK Jam 2021)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#9013.6403.640
Originality#11193.5203.520
Overall#14213.2533.253
Fun#25682.6002.600

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Summoned against your will you have to break the Cultists connection or they will subdue you!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+2)

Pretty cool idea and very beautiful presentation!

Submitted(+2)

This is a really inventive idea that plays with the theme, and I loved the menu art (which I understand was done in two hours?!). I'm sure there are lots of gameplay feedback you already know (you mentioned when you sent it to me that it was your first time doing physics-based gameplay, so you know this already) but I also wanted to suggest not having the door at the end. You've killed the cultists, so it doesn't feel like a challenge to get to a door. It ends up being busy work. But, to reiterate, a wonderful game.

Submitted(+2)

The graphics are really good. This is one of the best looking games I've seen in this jam. But the gameplay has some issues. 

I was not sure what exactly to do when I started out. Maybe an interactive tutorial would  solve the issue. And placing  spikes in spots you cannot see makes it so much difficult to understand the game. If the camera rotated to face the player's direction, that would be better. 

This game was different and weird(in a good way) compared to the others. For a game made in 48 hours, this is very good. Nice work. 

Developer(+1)

Thank you for the feedback! It's our first game so we kinda got hit by a lot of issues related to constraints + physics. Mostly been on that and had to scrap a boss fight. 

As for the goal- it should say right on top of the screen what to do + game description. The spikes placement is deliberate so players would go around and look for them (The first level is straightforward with no obscuring objects).

Btw, if you pop out of the circle during the playthrough, we have a failsafe where you touch the spikes with demon and the circle reappears.

Submitted(+2)

What cute art you have, I like the flair of the chanting voices, hehehe. I somehow managed to charge myself out of the bounds if the level on levels 2 & 3, I think? So, I cheesed my way through flying on the outside to get to the spikes quicker xD
I like that I could get the camera up close, it allowed to get a close-up view of the art, which I really like! Congrats on your game! (: If you could, rate our game as well. 

(+2)

Есть мелкие баги, но играть приятно. Молодцы)

Submitted(+2)

Great & creative concept, nice art too! Looking forward for the expansion of the game if you decide to continue!

Developer(+1)

We wanted to add the boss fight with the main cultist where you have to hit him with your cultists hula hoop, sadly we were struggling too much with physics + bugs. If we will be doing this we need to rethink how we approach a lot of things here.

Submitted(+2)

yeaah, I can imagine it, dealing with physics is tough, good job on making the core gameplay mechanic works as it is now, in less than 2 days!

Submitted(+2)

Take me some times to understand the hoola hoop thing :) Nice idea btw !

Submitted(+2)

Nice concept! :D Though a bit buggy sometimes, in the first level I hooped out of the circle :D The extra elements like the lava walls are a nice thing! I think you guys did a splendid job! :D Keep it up! ^^

Developer

Thanks we appreciate your feedback!

We had some issues with the physics which created bugs like being able to get out of the circle and couldn't fix them all in time for the deadline. Glad you enjoyed it though.

Submitted (2 edits) (+2)

The art style is great! Took me a while to understand the camera could rotate, somehow I had to right click once first. I couldn't get past level 3 however, as the circle of cultist always seem to be too big for the last remaining 2 sets of spikes.

I even managed to get out of the circle at some point :D

Great idea! You should be proud for a first game!

Developer(+1)

Thank you!

On level 3, once you have hit the more open spike you will be able to get through the gaps either side of the pillar to hit one other spike. Try charging up more and hitting the Cultist directly a few times in the direction of the spike to squeeze through.

Developer(+1)

Also we have a failsafe where you can hit spikes just with your demon and then the circle will reappear around you. But this amount of bugs is to be expected for the first game, however I think it should be completable at any point unless something goes very wrong.

Submitted(+2)

Excellent game with amazing art-design!

Developer

Thanks for playing! We're glad you liked it.

(+2)

Nice game, demon is very cute!

Developer

Thanks :)

Submitted(+2)

the presentation is gorgeous! :D

Developer(+2)

Thank you! Our first game came out sideways, but for 48 hours we're really proud.

Developer

If the latest version does not work use the HoolaDemon without a number.