Art and overall look is very nice. Parallax, screenshake, and the little effects on shooting a wall are all nice. Font matches the look well. One minor nitpick on the visual side is the walk speed is pretty fast but the walk animation speed is pretty slow. It might be worthwhile to either decrease the move speed or increase the animation speed to get them a bit more in sync.
Good tutorial, it's a little thing, but I liked the animation of the info bubbles appearing. I only ran into one gameplay issue. With the clone power, if my clone died I could not reclone it, which required me to restart when I accidentally killed my clone and couldn't have it hit the platform switch.
Either no audio or audio was broken for me, would have been a nice addition. Especially some good ambience or atmospheric track would really go well in helping complete the vibe of the game created by your good visuals.
Play game
Lost Souls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #167 | 3.962 | 3.962 |
| Game Design | #603 | 3.192 | 3.192 |
| Theme | #729 | 3.192 | 3.192 |
| Fun | #735 | 3.000 | 3.000 |
| Overall | #818 | 2.936 | 2.936 |
| Innovation | #870 | 2.808 | 2.808 |
| Audio | #1680 | 1.462 | 1.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You have to absorb the lost souls in the cave and in return they allow you to use their powers
Note: A lot of you seem to enjoy this game and because of that I will try to continue developing it, I will be trying to make devlogs on my channel for those of you interested
https://www.youtube.com/channel/UCcFx-Hy_RmCsZprn6r9QIxw
Did you write all the code yourself and made all the assets from scratch?
Yes






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