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A jam submission

Lost SoulsView game page

Submitted by Klortak — 2 hours, 36 minutes before the deadline
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Lost Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1673.9623.962
Game Design#6033.1923.192
Theme#7293.1923.192
Fun#7353.0003.000
Overall#8182.9362.936
Innovation#8702.8082.808
Audio#16801.4621.462

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You have to absorb the lost souls in the cave and in return they allow you to use their powers

Note: A lot of you seem to enjoy this game and because of that I will try to continue developing it, I will be trying to make devlogs on my channel for those of you interested
https://www.youtube.com/channel/UCcFx-Hy_RmCsZprn6r9QIxw

Did you write all the code yourself and made all the assets from scratch?
Yes

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Art and overall look is very nice. Parallax, screenshake, and the little effects on shooting a wall are all nice. Font matches the look well. One minor nitpick on the visual side is the walk speed is pretty fast but the walk animation speed is pretty slow. It might be worthwhile to either decrease the move speed or increase the animation speed to get them a bit more in sync. 
Good tutorial, it's a little thing, but I liked the animation of the info bubbles appearing. I only ran into one gameplay issue. With the clone power, if my clone died I could not reclone it, which required me to restart when I accidentally killed my clone and couldn't have it hit the platform switch.
Either no audio or audio was broken for me, would have been a nice addition. Especially some good ambience or atmospheric track would really go well in helping complete the vibe of the game created by your good visuals.

Developer

Thank you for the feedback! Unfortunately the no audio was not a bug, I forgot about it until the last moment and didn't have time to fix it.  And for the clones, I realized they could die and added a fix but forgot to put it in the tutorial section. I'll make sure to keep all this in mind for when I continue the game.

Submitted

Wish that each ability was used more than once, but I liked the graphics!

Submitted

Liked the nod to limbo, love that game. Was a little salty since I assumed spacebar would be the jump button but nbd once I got over it. Nice Entry!

Developer

Thank you for the feedback! A lot of people were mentioning that they'd rather have space instead of w, it made sense when I created the game but I was also running on pop tarts and a couple hours of sleep at the time.

Submitted

As a Limbo fan (100% achievements on Steam) I see were your inspiration came from.
Your game is very entertaining. Short, but it's a game jam.
I found some issues mention by other users, like "killing" the clone (falls down) and had to restart the whole game.

But would be nice a few more levels to explore the game, and combine the powers of the souls for solving puzzles.

Great job! Congratulations!

Developer(+1)

Thank you! I do intend on continuing the game in the near future and I will make sure to keep your suggestions in mind

Viewing comments 24 to 21 of 24 · Next page · Last page