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Main menu could do with some music
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The how to play text is phrased in a really confusing way
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The game feels pretty polished
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The beating heart in the background is a really cool touch
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An undo button would be nice
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I think the RNG is bad design. It rewards doing the same level over and over again at the bare minimum percentage which makes the game incredibly easy
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If you get to 100% infection rate I think it should automatically go to the next level
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There’s a rounding issue on the levels that require 3 wins to get to 100%. If you go to the yellow tile 3 times it displays 99% instead of 100%
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Overall, I think the biggest improvement would be to eliminate the RNG entirely. I feel like it ruins the cool puzzle mechanics
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TheV's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #132 | 3.667 | 3.667 |
Game Design | #167 | 3.750 | 3.750 |
Graphics | #177 | 3.917 | 3.917 |
Overall | #253 | 3.542 | 3.542 |
Innovation | #344 | 3.417 | 3.417 |
Fun | #373 | 3.417 | 3.417 |
Theme | #792 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You play as a virus in the human body, your goal is to infect a person. Your task is to clone yourself in a specific place on the field and send clones to the human body. The more clones you send, the higher the chance of infection and victory.
Did you write all the code yourself and made all the assets from scratch?
All code was written by hand during the Game Jam. All assets were also made by us during Game Jam
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