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A jam submission

Switcheroo LabsView game page

Roll the ball to the goal by changing the game physics
Submitted by NotEuclid — 53 minutes, 57 seconds before the deadline
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Play experiment

Switcheroo Labs's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#14.3084.308
Technical Implementation#24.3084.308
Theme/Limitation#24.4624.462
Overall#33.8773.877
Music/Sound#43.3083.308
Graphics/Animation#123.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
My game is a physics-based puzzle game, where the solution to each puzzle involves switching the current rules that guide the physics.

Team Size

Solo (1)

Engine

Unity

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Comments

Submitted

It was fun to play and the character is very cute :p. The music for whatever reason reminded me of the town music in the megaman legends games

Submitted

Really good, loved it!  Although I did get to a level I just couldn't do quite quickly, not sure if that was just me or if something drifted in your final build?

Developer(+1)

Which level was that?

Submitted

the one with the box on the ramp that needs to fall on the switch...  I found whatever I did the ball hit the door before the box was in position...  About 5 or 6 I think...

Developer(+1)

That's level 9. Every level is possible--I tested it in the build. When I redid the spring last minute, the physics for it slightly changed (so the solution ended up being different), but it's still doable.

Submitted

Yeah, I tried again and got it this time, great game!

Submitted

This game was very fun!

Submitted

Very cool concept and how you need to take multiple tries to get to the precise values! The SFX (not music) was a little annoying tho. Good luck!

Developer

This was the first time I made sound effects for a game myself, so yeah, that win sound effect isn't perfect. But thanks for playing!

Submitted

Oh then you're going good i must say!

Submitted

Very good game! I love the idea.

Submitted

Loved the solid level design here, every level was a blast especially when you introduced new constants to edit in the game. Even when you fail its a blast seeing everything go outta wack!

Developer(+1)

Thank you! That was a strong focus when developing this game--to design interesting puzzles that are satisfying and simple but not too difficult or frustrating for the average person.

Submitted

I think it's really cool how you can edit any of the physical constants, it's a really cool mechanic

Developer(+1)

Thanks!