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[ ! ] Post-Jam Playtesting! Share your games here! Sticky

A topic by lysander created Jul 26, 2020 Views: 3,317 Replies: 93
Viewing posts 41 to 62 of 62 · Previous page · First page
Submitted (2 edits)

Game Title/URL:  https://realsheater.itch.io/the-world-changes-with-you

Pitch/Information: A puzzle platformer game about a failed experiment's adventures.

I'd like feedback on: Anything, just go wild! For example: visuals, level design, pacing etc. etc.

Note: I guarantee to play your game if you play ours!

Submitted(+1)

See my comment on the game page.

Submitted (2 edits)

Game Title: Space Cat: The Search for Food

It's a short and sweet arcade game where you try to collect food and get the highest score!

It's a great game if you like old arcade games and are looking for something quick to play for a few minutes. Looking for feedback as well (Specificially in its performance because it hitches in my browser and I don't know if it's just me)! Thanks!

Submitted

Six Feet Gun-der:  https://nnizuki.itch.io/six-feet-gun-der

Pitch/Information: A roguelike where you shoot walls to tunnel through a randomly generated map to find three levers to save New York.

I'd like feedback on: Making the world feel more full of stuff. Balancing difficulty. Tile breaking in Godot?

Submitted

Game Title/URL: Gift of Reach https://browntulstar.itch.io/gift-of-reach

Pitch/Information: "Gift of Reach" is a prototype puzzle game revolving around hitting objects to reveal hidden gifts in the subject's room. The player, constrained to a spot in the room, must use special balls to hit certain items in their room out of the way to reveal the glowing present that they've been looking for. They then must reeeeeeeach with their hand to grab it. 

I'd like feedback on: 

  • The level design. I've only implemented a few ideas revolving around hitting switches. I wonder what else I could implement. So far, I've thought about removing the restriction on the player (you can only look around, you can knock yourself onto a moving object or something like that).
  • The control scheme (see below).
  • The potential user interface, in terms of placement and info. Too much info? Too less info? 

I need help on: 

  • The control scheme. This is my first game involving shooting an object from a first-person perspective (I guess a FPS?) I wanted to keep all the controls on one input device, in this case the mouse. I wonder if there are other options for the control scheme I present in this prototype.
Submitted

Game Title/URL: Pest Control https://toadboyf.itch.io/pest-control

Pitch/Information: A 90s retro fps in the style of Doom and Hexen made in 2 weeks for MyFirstGameJam. You wake up in a facility with no idea how you got there and only an urge to get out. Fight through hazmat clad enemies in an attempt to flee from a laboratorywith more going on than meets the eye. 

I'd like feedback on: gameplay, graphics, and overall concept.

I love all the good feedback from the demo i released mid-jam and more recently everyone playing the finished game and it is very humbling. Thanks everyone for the support!

Submitted

Game Title/URL: Plumbing

Pitch/Information: You have water that you need to keep within the view of the camera and safe. The game goes on forever and ends when you have no water

I’d like feedback on: Anything but sound, controls, balance are suggestions

I need help on: Game balance, audio problems (Wwise), controls

Submitted

https://phyrie.itch.io/sight-shifting

Information: Sight Shifting is a platformer that makes the player shift between two "layers of reality" per say, allowing them to find different elements that are equally usefull to reach the next level.

I'd like feedback on: Anything  :3

Submitted(+1)

The level design was well made and I really liked the main mechanic of shifting between layers. Some more sound would have been nice but other than that I think it was really good.

Submitted(+1)

Thank you for the advice, we are learning more about sound design to fix this issue :D

Submitted

URL: https://alex-maxim.itch.io/spectrum

information: An FPS where you need to shoot the enemies with the right color and make it to the end of the level.

I'd like feedback on: anything!

Submitted

Game Title/URL: A Dash of Magic

https://matsuringo.itch.io/dashofmagic

Pitch/Information: You play as an Alchemist tasked with creating enchanted items and potions - but you must be quick! Inspired by games like Overcooked, you will follow arcane recipes and combine magical ingredients to fulfill the various requests of your impatient clientele. 

I'd like feedback on:

Anything! 

Submitted

Game Title/URL: The Nicking of Time

Pitch/Information: A tabletop micro-RPG meant for quick oneshot games. You play as part of a crew going out on a heist with your handy dandy time traveling device. But things start to go a bit wrong, chronologically speaking...

I'd like feedback on: Nothing in particular. Just a general feel of how it is to play, and whether the rules are difficult to understand.

Submitted

Game Title/URL: 
Archeline - https://moshdev.itch.io/archeline

Pitch/Information: 
Archeline is a (very) short action platformer with an oldschool gameboy colorscheme

I'd like feedback on: 

  • Level design:
    This is my first game and while you can find lots of clear tutorials for how to write the code or create the art, I feel like level design is a bit harder to "learn". Is this game "fun" or how can I make it "fun".
  • Platformer specific tips:
    I've implemented coyote time(being able to jump a few frames after you walk off a platform) and a jump buffer (being able to press the jump button again a few frames before hitting the ground from a previous jump) but what are some other things I could implement to make this game feel like a great platformer.
  • Anything else:
    There's definitely still a lot of stuff I would like to change, if I had more time I would add more levels, enemies, bosses, or at least make the current boss a bit harder, but please let me know if you have any other things I could implement or improve

Thanks in advance!

Submitted (1 edit)

Game Title/URL: Color Beat

Pitch/Information: Color Beat is a colorful game where you’ll need to think fast and wisely! You must shoot the right colors to destruct the blocks. Keep changing colors to destroy the blocks!

I’d like feedback on: It’s my first game other than random experiments, so any feedback is welcome :)

I tried to mess with simple shaders, sfx and other things I wasn’t paying much attention.

I need help on: I would love to know more about level design. I feel I’m ready to tackle a larger project but I lack this kind of planning and guiding the player needs throughout the game. I really like that feeling of progress and evolution :)

Submitted(+1)

Game Title/URL: LSCLAP - Living Spaceship Crash Landed on an Alien Planet https://ryantay.itch.io/lsclap

Pitch/Information: Landing somewhere between a tactical strategy game and a tower defense game, you must change yourself (you being a living spaceship) to complete a few objectives, survive, and escape an alien planet before you run out of energy or the aliens get your brain.

I'd like feedback on: Whether this type of game interests you, and if so, what sort of other mechanics and ideas could be added to make it more fun. Currently I don't intend on extending the game beyond the Jam as there are many things I'd do differently now, but starting over with a similar concept wouldn't be out of the question.

Submitted(+1)

Game Title/URL: https://genoti.itch.io/easel

Pitch/Information: A platformer which you play as a girl named Easel, daughter of a famous painter she is sent out by her mother to get fresh paints.

I'd like feedback on: If you can give me feedback on the games progress in overall feel and coding that would be great, if there are any visual faults besides some missing tiles on fullscreen id appreciate it!

Submitted (3 edits) (+1)

https://jomarcella.itch.io/explodynium

Explodynium: A puzzle game where you solve riddles to identify unknown chemicals in your lab.

This is my first game, so I'm open to any kind of advice!

Submitted

Game Title/URL: Bob-Squish https://watarigarasu.itch.io/bob-squishbeta

Pitch/Information: Join spheres together to rack up points be deforming the mesh ground. Beware of the moving textures that distort space continuum. 

I'd like feedback on: player movement and graphics. Ive always had a poor understanding in art. 

Submitted

Game Title/URL: Lovebug - https://roshds.itch.io/lovebug

Pitch/Information: 

Lovebug is a simple platformer game which you will navigate little Lovebug towards his heart before the timer runs out. The platforms change colour as you hop on them and invisible thorns will appear if you hit on them. Be sure to remember where the thorns are and avoid them when you replay. 

The game has 5 simple levels (just for an initial stage) and can be played on any PC/laptop browser.

I'd like feedback on: Basically anything!

Thanks for playing!

Rosh

Submitted

For my first summer game jam I decided to make an assets pack. This summer I learned how to make a main menu in the unity engine and since this game jam is all about learning, I decided to make a complete 3D unity asset pack. In this asset pack you will find: A player character, a boost pad, ground, walls, a jump pad, a coin, a special coin, a minimiser, a normaliser, a maximiser, an arrow, a death zone, lava and PARTICLES.  If you want to download just click the button below!. after downloading the assets, download the screen recording and do the same things that I am doing. Arrow keys or WASD to move, Space to jump. This is my second unity project and first asset pack.

 PS 1: When you are in the game, touch the flag to exit.

PS 2: Sadly, there are no sound effects or music :(

Click here

Submitted

Polymorphus: https://deejaylsp.itch.io/polymorphus

A game where you change between forms to progress;

I'd like feedback on everything but the level design (It was made in a hurry so we know it sucks);

Submitted (2 edits)

Title/URL: Back to The Office 2020 (https://tim-dn.itch.io/back-to-the-office)

Information: The quarantine has ended, so it's time to go back to work after a long break. But wait a minute… It seems that some townspeople have gone mad during their isolation! So now, if you want to get to work on time, you have to overcome all obstacles and survive in this crazy post-quarantine city.

I'd like feedback on: Your opinion on the idea, realization, gameplay (if it's possible) and just your thought about this project

Submitted

DIMMER: https://kyotaexe.itch.io/dimmer

DIMMER

Dimmer's a cyberpunk action game with lots of neon. The core mechanics are changing your weapon parts for different kinds of shot and using a cover system to heal/change or reload your gun for a more "John Wick" shootout experience.

Submitted

Game Title:  Igor'sCaveAdventure. 

URL: https://timurq.itch.io/caveadventure

Pitch/Information: Igor was walking in the woods and came across old ruins. Igor was very fond of adventure, so he decided to go through the entrance of the ruins. The gates of the ruins immediately slammed shut after Igor passed through them. Igor will have to go through the ruins and find another way out.

I'd like feedback on: The level difficulty, the pixel art and the animation. Of course other feedback on the game  would be appreciated.



Viewing posts 41 to 62 of 62 · Previous page · First page