Hey Vishi, thank you! But honestly, I have no idea how I am suppose to make "two tiles" walls with this if this was the purpose of the "id connected walls" ^^' Also, in demo project, I can't mine terrains other than region ID=1.
Viewing post in Update: Mineable Props + Advanced Mining Controls comments
Maybe the demo files got overwritten instead of completely clearing out the old demo first.
And yeah, wall auto-connecting is pretty tricky—it was a tough feature for me, and I almost gave up to only focus on multi-tile digging tools.
Simplest setup: if you're using regions for mineable walls, just place any wall tile (no terrain needed), set the region ID to match Plugin Manager, and turn 'Connecting Walls' to true. Terrain takes a bit more work: configure it in Plugin Manager, tag the terrain in the Database Tileset, paint the tagged wall, and mark the region on the map.
Hey again Vishi, I have an idea and would be lovely if you could add this: I wanted to create "ores" on walls, like I have diggable walls all over the map, and I want to spawn ores randomly on walls (looks like it prevents to spawn on walls now) and dig them while destroying the wall. Can you d that, please?
