That sounds interesting! I'll look into whether this feature is easily feasible or not. I'll give it a try and aim to have an update ready within this February.
vishi221
Creator of
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The Battle Scene for the plugin is now complete and is currently undergoing testing before release. I wanted to give you an early heads-up that the price might increase slightly. Developing the Battle Scene was quite difficult and time-consuming, so I hope you understand.
https://vishi221.itch.io/rpg-maker-mz-menu-ui-pro/devlog/1319341/upcoming-full-release-roadmap-update-price-change-1249-1499
Thanks! I'll try to update a few more essential features so users can fully deploy their projects, and I'll write the documentation when I have some time. The current kit is almost stable now, so I'll just add a few minor functions before wrapping it up.
As you know, given the price of the Kit, the roadmap won't be too long because there isn't an overwhelming amount of content for this specific genre. However, I'm currently working on the Aim and Shooter plugin, which will be much more advanced for developing shooter and zombie games and that roadmap will definitely be longer.
Hi! Currently, there isn't a written documentation or user guide for the lighting system. However, are you using the real-time lighting settings? It shows the changes instantly.
Because the plugin is still in the process of development and being updated, I haven't had the time to write the documentation yet.
Yeah, I've actually considered adding a crafting queue machine so players don't have to do it all manually. It might not be simple to implement, but I'll try my best to add this feature in a future update.
I also have an idea where players could hire an NPC to handle the crafting queue for them in exchange for a fee.
You're right. I haven't had the time to clear out the dead code yet, but I will clean it up later.
As for the extra features, I included them because I use this plugin for my own project as well. I don't have the time to create separate plugins, and since these features are somewhat related to the UI, I decided to just add them in.
Thanks! I’m planning to add a ‘life’ mechanic for icons, for example; if you don’t pick up an icon within a set time, it will auto-shatter + add a temporary lock period before it can be picked up again.
Anyway, that’s my idea; I’m not sure I’ll have time to add both features since I still have a lot of new plugin ideas to finish.






















