Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

fizzlymike

1,320
Posts
60
Topics
288
Followers
164
Following
A member registered Nov 05, 2017 · View creator page →

Creator of

Recent community posts

Can we get a baby crib/bed? 

So cute! <3

Hey Aerosys, is there an option to make the icon scaling in this HUd pixel-perfect? I mean, I have icon size set to 200(%), but the icons are blurred, I wish to have them like "sharp edged".

Cool! So good to hear from you. Wishing you the best!

Hello Zion! How are you? Is the game still developed?

Oh, okay. So you mean the hammer, pickaxe, anvil, etc. from the picture probably, I see it's like "size 200%" but it is pixel perfect, so I like it!

Are these pixel-perfect? I mean every 1 pixel correspond to 1 pixel? Because these AI assisted graphics are mostly garbage when it goes to pixel art.

HOW COOL IS THAT, OH MY GOD! 

Comment reading is exactly what I needed, thank you! 

Looks like Rayman One, so cool, I'm already in love! 

I'm sooo happy T_T THANKS! Can't wait to use them in my game.

Are you kidding me?! And now I want to make my zombie apocalipse game T_T 

Hey Winlu, is there an option to get fire/torch/lamaps without "light" ambient? Like I would like to use plugin for my lights, so I just need the torches to lit, but I don't need that "shine" around it. Would be perfect. Thank you. 

So cute! We can make HM:SNES game with little cub as a pet!

This works like a charm and it's so awesome!! Thank you Vishi!!!

(1 edit)

I am incredibly grateful to you. THANK YOU!

Can't wait to go home and test it out...!

Would love to have you there! I've invited you.

Yay for more cropsies, never enough of them! *_*

1. It works with the terrain tags, so happy! 
2. I'm pretty sure the "zoom" in PixiUltraFX does not work, even when I disabled that separate Zoom plugin, no matter what I input it always looks like 1.0 value?

3. Is there an script to "refresh" drawn lights? I had an option to build/destroy walls in my game, but the shadows/light did not refresh when the wall is build/destroyed. 

Hello PhoenixWG! Just curious, why the plants grow only when you're on the map? And it grows a little...to fast? Like instant ^^ Is this on puropose? Maybe it would be better if the crops will grow when you go to bed, like in Harvest Moon games? 

Thank you! Gonna check this ASAP today.

Oh my! Can't wait to test this out, thank you so much.

(1 edit)

Hey Kadajah. Looks like it's incompatible with your Kadajah_ZoomTools. Can you please fix this? Thank you so much <3 Also, can you make option to define walls by terrain tags, too?

Thank you so much. Still looking for this, then! You're the best.

(1 edit)

Hey Vishi, just checked it and it works so cool! I made a dirt blocks where props from B marked as tag 1 is spawning on it, like coal, iron, clay, etc, but the problem is that in props, I can only attach one item type to one tag, so even if on dirt different ores are spawned, I can';t make it like coal ore gives coal, iron ore gives iron, etc. Or I am missing something? Correct me if I'm wrong. Thank you agaain for your support! Btw the perfect solution in my opinion would be, like we can  define props by tile id or something, not the tag id, because tags are limited only to 7 (so no more that 7 ores?) and the problem above...

Thank you 🙏 Gonna check this ASAP.

Thank you and so sorry for not being clear on that...🙏

Thank you, but... I feel so bad that I must to say that T_T, but it's not exactly what I wanted ^^' So sorry if I was no clear enough (english isn't my first language, which not makes that easier). I tried to have walls with ores on it, like we draw the walls, then for example coal ore spawn on the wall (it's visible, not under the wall), and during digging on that wall we are destroying that ore too. Like...in Minecraft, I think? 

I would be very grateful if this could be implemented, but I cannot demand it either. Thank you so much for your time!

Btw I think this can be useful too, though, so thank you! We could make something like hidden boxes or chests that can be broken for example - that's nice. 

(1 edit)

Thank you so much, as always much appreciated ♥

Hey again Vishi, I have an idea and would be lovely if you could add this: I wanted to create "ores" on walls, like I have diggable walls all over the map, and I want to spawn ores randomly on walls (looks like it prevents to spawn on walls now) and dig them while destroying the wall. Can you d that, please?

Such a things are possible in this?! Woooooho!

And there is no house where I can sleep or a spinning wheel? T_T

For some reason now it works just fine, I have no idea what mess I made that I couldn't mine before. Thanks. Still super confused about what the connectings regions are for, though.

I swear I did this, set -1 for all weapons too, but it still doesn't work for me for some reason.  No matter the settings, just terrain with ID=1 can be mined only.

Hey Vishi, thank you! But honestly, I have no idea how I am suppose to make "two tiles" walls with this if this was the purpose of the "id connected walls" ^^' Also, in demo project, I can't mine terrains other than region ID=1.

YESSS!

Hey Vishi, your fan here. So cool! I think there is one big thing that would be an absolute game changer in this plugin: walls bigger than one tile, like in Stardew Valley for example. Any option to implement this? ^^

Hey Sang, I found similar plugin to yours on YT, was kinda confused because even the main character is the same...But the plugin is made by someone different? Does this plugin have any connection with you?

https://kubataiga.itch.io/action-rpg-plugin-suite-rpg-maker-mz-plugin

(3 edits)

1. Another INSANE plugin from you, wow.
2. Any way to implement something like alternate ingredients or "ingredient group"? Let's say we can bake a cake using chicken egg or duck egg (from egg group) OR we can make a sandwich using ham and cheese, but we can make the same sandwich using just ham or just cheese?
3. Can we have different "crafting stations"? Like the recipes for cooking not visible on anvil, etc.?

(1 edit)

It really helps, thank you Caz :) You're the best!