I love the materials jumping out of sth, this is soooo good.
fizzlymike
Creator of
Recent community posts
Hello Sang, I have a nice idea I think... Not sure if it's implemented already or not, but would be super awesome if there will be an "asset switch" thing, where for example when switch X=ON, then asset X looks different. With this we could make a game with seasons, too, like the tree that have switch Winter = ON is covered with snow, or sth like this. What do you thin kabout this? Is this even doable?
1. Thank you for this!!
2. I found a bug, not sure if this was present before, but when your spawned event has "parallel process" and you want to despawn it on that event page, it just does not despawning it. When the page is "action button" is works. Tested on a clean project too to make sure it's not problem caused by other plugins.
Oh yes, totally, same!! ^^' I was the only one playing Harvest Moon those days in my group of friends... Fun thing was, when I first borrowed the game from a friend's friend, he told me that it's "girl's game where you have a farm" and said that we did not like it, and "my sister play this". I was somehow intrigued by the "farm" and immediately said I wanted to borrow it xD It was love from first sight...I swear.
Hey Kadajah, I'm so impressed by your plugins...really. They are so cool! I just wanted to suggest something, referring to your realistic water. Would be cool to have fishing plugin, similar to farm-sism ones, where after casting a fishing rod you can see some fish shadows on the water surface and after a while one of the fish is going to grab the hook. Would be super cool.







