I see, that's nice to hear, thank you for clarification!
fizzlymike
Creator of
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Dear Jagonz, may I have plugin suggestion? I love all your work you did for RPG Bakin, and this is one of those things that is very useful and I'm surprised that it hasn't been implemented in the program by the creators yet (unless I don't know something), and I'm sure you can do this... To the point: I would like the game to open a window with a list of items (like inventory screen), where after selecting this item, its item id value is assigned to the selected variable. This could be useful for many things, like "simple item select", or "use key on door" or "give item" to the NPCs. What do you think?
Yes, I know that common events can be played only on maps, but that's fine. I have a changable variable in options where player can set any number, and I want to invoke that common event after option window closes to push a script code which change the time speed depending on that variable (time system is a different plugin). And I don't wanted to play it every time any other menu closes.