Thank you for taking this into account (not sure it's said properly), more thing for Harvest Moon type of games would be supercool! ^^
fizzlymike
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A member registered Nov 05, 2017 · View creator page →
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Restore town and save residents by making furniture! #igmc2017
Simulation
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Caz, I have an great idea for new icon pack! What about "fruit and veggies" pack? Would be soooo cool to have more diffferent crops, like asparagus, beetroots, peas, turnips, daikon maybe? Dragonfruit, melon, cauliflower, artichokes (I know there is a lot of veggies/fruits actually in other packs, but I'm almost sure nothing from these I mentioned).
PIXEL FANTASY RPG ICONS - PACK 17 comments · Replied to Caz in PIXEL FANTASY RPG ICONS - PACK 17 comments
PIXEL FANTASY RPG ICONS - PACK 17 comments · Replied to Caz in PIXEL FANTASY RPG ICONS - PACK 17 comments
PIXEL FANTASY RPG ICONS - PACK 17 comments · Replied to Caz in PIXEL FANTASY RPG ICONS - PACK 17 comments
PIXEL FANTASY RPG ICONS - PACK 20 comments · Replied to Caz in PIXEL FANTASY RPG ICONS - PACK 20 comments
Drag's Debugger for MV & MZ comments · Replied to Drag & Plugin in Drag's Debugger for MV & MZ comments
Smile Game Builder - New objects & assets comments · Replied to AmalgamAsh in Smile Game Builder - New objects & assets comments
GB Style Farm and Town Tileset comments · Replied to ADHDGames in GB Style Farm and Town Tileset comments
Hakuen Studio Help Windows for RPG Maker MV MZ comments · Replied to Hakuen Studio in Hakuen Studio Help Windows for RPG Maker MV MZ comments
Hakuen Studio Help Windows for RPG Maker MV MZ comments · Replied to Hakuen Studio in Hakuen Studio Help Windows for RPG Maker MV MZ comments
Hakuen Studio Help Windows for RPG Maker MV MZ comments · Posted in Hakuen Studio Help Windows for RPG Maker MV MZ comments
Hakuen Studio Map Select for RPG Maker MV MZ comments · Replied to Hakuen Studio in Hakuen Studio Map Select for RPG Maker MV MZ comments
Hakuen Studio Map Select for RPG Maker MV MZ comments · Posted in Hakuen Studio Map Select for RPG Maker MV MZ comments
KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments · Replied to Knight of the Celestial in KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments
KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments · Replied to Knight of the Celestial in KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments
KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments · Posted in KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments
I just wanted to report another bug/problem: If a tile didn't have all four directions passage set in tileset (like ladders/stairs for example), then events have a problem with setting a path. My event didn't wanted to go through these tiles. I set them to four/all directions and they can now.
I think this may be useful for dev and others. Thanks.
KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments · Replied to Knight of the Celestial in KoTC Optimized Pathfinding System Rpg Maker MV/MZ comments