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Terminal Velocity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #112 | 3.533 | 3.533 |
| Fun | #211 | 3.267 | 3.267 |
| Overall | #300 | 3.133 | 3.133 |
| Aesthetics | #311 | 3.267 | 3.267 |
| Story | #313 | 2.267 | 2.267 |
| Sound | #343 | 2.667 | 2.667 |
| Theme | #357 | 3.133 | 3.133 |
| Mechanics | #388 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music, SFX, Models and Images
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Comments
The controls are a bit tricky to get hang of, but that's part of the charm. Nicely crafted game and lovely music! Great job.
Thanks so much for playing. Now doubting that camera-relative controls were the right call judging by some of the comments but glad you had a good time with it anyway :)
Omg this was maddening; after I beat the Singapore level, I was hoping that was it but when I saw Tokyo, I gave up haha. Definitely a challenge and I love how the mazes are procedurally generated so you can't just memorize the way you went last time. Would like to see this with more power ups and some enemies. Great job!
Haha that's air travel for you! Tokyo is the last level, but all you're missing is a really poorly drawn ending screen... Thanks so much for playing!
I really enjoyed this. You have a great core loop. The power-ups were fun, and the way the music adapted to each city was a nice touch. There’s a lot of potential to expand this further. Additional power-ups, city-specific art styles, unique obstacles.
I’d like to see this continue to develop.
Thanks for playing and for the kind words, I really appreciate it :)
It took me a bit of time to get used to the controls. I also think the mazes felt a little too narrow. I really loved the music in level 3 it had a strong Middle Eastern vibe, and then I noticed “Dubai” written in the bottom left. Choosing music specific to each location was a nice touch. You should add more coffee to the maps. Running fast in the game feels extremely fun. Thanks for the submission!
I got stuck in Singapore. quick and easy to play.
There are worse places to be stuck! Thanks for playing!
The art style, colors, isometric view, airport theme, and matching music for each level create a lovely experience. Not a huge deal, but the only problem I encountered is that the player sometimes gets stuck on corners while changing directions. Great job!
Thanks for the kind words, really appreciate that. Yeah I think the isometric view combined with the sharp corners made for some collision issues, but glad you were able to enjoy it anyway!
Nice game, a little finnicky at times.
Not that dissimilar from the game I made. I enjoyed it. :)
Thanks for playing! Yeah I think the sharp corners combined with the isometric view ended up causing some collision issues, but glad you enjoyed it :)
This handles extremely well! I wish I could get my web builds this good!
Thanks for the kind words and for playing! It took a bit of practice to get the web builds looking good, I'm glad you're happy with it :)