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I had the pleasure of reviewing your game:

Yes! Thanks bro:)

You are very welcome!!!

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such a good game so much fun 

So fun! Thanks for the gameplay part 2 :D

Cool shooter, brought nostalgia for the classic PC games.

Woow, thanks bro!

This is probably one of the best things I've played all year. The action is fast paced, the guns are punchy and they all have their uses, even the pistol. Also, the low-fi pixel textured environments are really nice to look at in that.

I played on normal and the difficulty was spot on for the most part.

If I had any suggestions, maybe have some way of staggering the bigger enemies or breaking their charge. Maybe make some of the more powerful weapons like the double barrelled shot gun and revolver?

Also, I'd love to see more outdoor levels. I think the outdoor section was probably my favourite.

One last thing, I found 2 of these little maps, one was out in the open and the other in a secret passage. I thought they related to some kind of puzzle in the big prison room right before the yellow door but if it was I couldn't figure it out and their didn't seem to be any feedback on anything I tried.


Thanks buddy!

Dash is one of the good ways to stay away from the big guys. And attack range of the big guys will be been adjusted to make it easier for player to avoid their attacks. More powerful weapons will be obtained in subsequent levels. Actually Hellhunt is not a dungeon FPS in my plan. Yeah,  definitely will get more outdoor level later. The 2 little maps are related to cell doors of the big yellow door room, if you did right, it will be happened ;)

Really fun demo!
It was a bit easy but it is just the first two levels.
My only criticisms are the second level is a bit sprawling and all the conjoining paths you unlock can make it hard to navigate, finding that yellow keycard room too me the most time.
Assuming you don't already plan on adding it, some impact noises for the swords are direly needed on walls and things.
And the platforming can be a bit wonky.
The short jumps are actually the hardest because you can either way over shoot them due to the physics or severely under shoot them.
It wasn't a huge hurdle to overcome but it did make it feel a bit clunky.
Other than that the weapons all felt great to shoot and the enemies were satisfying to take out, love the aesthetic of the graphics and the music when it was present! (also add some more music)
Wishlisted on steam and can't wait to see more of this.

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The second level will get a big change in the next update. Some detail things like sound effect will keep being added in further dev progress. The jumping part involves some game mechanics, so I will continue to see if I need to modify it based on feedback. Music will be added to the game, but not in the near future.

Thanks for playing the demo and your suggestions!

Listen, this game is amazing and fun. Probably the most fun game on itch.io. I highly recommend this game for anyone, legit ANYONE who wants a fast paced game and some secrets and challenges. Oh, I also did a gameplay if you wanna check it out.

Just watched your video, very nice, thank you bro!

No problemo! I'm looking forward to the full release! I'll make sure to do a full playthrough of it!

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I've just created an Itch.io account just for this game! I just played the demo and it was so unbelievably good. Sure, it feels a little unpolished here and there but overall, I think this game has so much potential and it's already so much fun! The weapons feel good, the map design is great and the ability to dash is very helpful and puts some more speed and depth into gameplay (which I like). I've posted this page in several forums and on Facebook and I hope I can help you with that.

Of course, I would LOVE to see this game on GoG one day (yes, I'm THAT guy :D )

It means a lot to me, thank you my friend. See you on GoG :D

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Yes! I'm looking forward to playing this game the -minute- it is released!
(Did I mention that the bullet-time feels really cool? :D)

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The gameplay is incredible! Movement feels great, guns feel AMAZING, I had a little too much fun with the shotgun! I am confident in saying that, with more polish, levels, and guns this game could REALLY be something! I did notice, when being attacked by the big demons, they would run at me, I would dodge, and while I am a good distance away, still get hit by them. That's really the only issue I had with the gameplay. I'm definitely going to keep my eye on this project, and get this bad boy wishlisted!

The attack range of the dual sword demons is not final. Actually, it is constantly being adjusted. I hope to find a good balance.

Thank you for playing the demo, good to hear you like it:)

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Great game 4 stars and that is really goodconsideringfortnite is two and minecraft is 2. Your up there with farpoint!(4 stars)

I have never rated a game 5 stars maybe you will be the first!

I will keep polishing the game, hope that it becomes your first 5 stars game ;)

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It might be and i really enjoy it so possibly. 

Gave it  a go...

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Oh thanks for the suggestion, the music will be added in the later update, it would not be recent, but it will definitely be there in the final version. The katanas mechanics will also be changed later.

Interesting style, which engine was used

Unity

Hey there, controls are tight, graphics are brutal, and combat is rewarding. I love the fact you can rebind the keys as you see fit and the secret spots hidden throughout the levels. With some music, more levels, and this  level of polish, I look forward to what comes next. Awesome game!!! 🌮

Glad to hear! Thanks man.

Deleted 3 years ago

No problem man! Thanks!

Whoa! Your the creator of the game! Let me just say that this was a very very well made game. I’ve been playing it some more recently and it’s awesome! I love the art style and I hope to see more from you.

I have to say that really glad you like it, I will keep adding the new content :)

I downloaded this game not knowing too much other than the fact that its a retro fps. Boy was I in for a ride, the fast pace action and the sword play, 10/10. I love quake / doom so this brought back fond memories.

Woow, a hard playthrough! thanks bro:)

Its a great game! love how it reminded me of Quake A+++ game

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Hey, I gave the game a go and it was an excellent nostalgia trip! It's a very well made game, that's a lot of fun and apart from it being kinda hard to find the yellow card key, I felt it was great.


The yellow card key forcing the player to backtrack kinda threw me, I hadn't needed to backtrack that far before so I ruled it out as a possibility at first. The vast majority of my playtime was trying to find the thing.

It might assist newer players, if the route there was somewhat sign posted? I don't mean in a 'this way to the yellow card!' kinda way but more like the door itself is sign posted but not the route where you find the key. I noticed a few people had this problem, it's why I felt I should bring it up.

I really like what's on offer. I'm really looking forward to the full game and I've made a video of the demo, to tell the people I know about the game. 

I heard a certain someone has been reducing the amount of videos on this game, so I thought I'd help boost it, hopefully get it back to where it was and beyond!

Keep it up! :D

Thank you for the video bro.

There will be some changes to the second level, making it easier for players to know their destination and more signs. And it's also the same for new levels.

And thanks for your support!!

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OMGGGG!!!

This Game Was SOOOO Fun Can't Wait For The Full Game 

I'd Love To See This On Console's

10\10

Thanks!

I had an absolute blast with this one. So many old memories rushing back to me. You did amazing on this one. I made even a video about it. If your curious then you can check the video below.

Glad it reminds you of your sweet memories:D and thank you for your full playthrough

Yeah also no problem. I had a blast, Quite literally. xD

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Tl:dr Really fricken good game.

controls felt nice and smooth. The dash seems to fling me a bit farther than I was expecting but was easy to get used to. Might wanna tweak it or maybe not.

Sound was excellent. Guns sounded chunky and I like they have force behind 'em. Loved that enemies sounded unique and I could tell when they saw me, how many, and what types they were.

Map and graphic design were fantastic. I did get a little lost in the 2nd map trying to find the yellow door after I got the key. Found the arrow signs eventually. Might wanna think about adding a map to help navigate. Or it could just be me, I tend to get lost alot.

overall a really solid 8/10 pushing 9/10. Can't wait for more.

We support you good Devs! Stay strong fighting those liars.

gods be with ye.

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Thanks bro for playing the demo! AND thank you very much for your support!! Really!

We are on your side.

Thanks for your support!

i got trapped on the first level at the lever part

The lever room in the first level? There is a ladder next to the lever. You can climb up to the attic of the lever room and you will find the entrance. Or you can download the latest version 0.612n, the ladder of the latest version of the lever room will be very obvious.

This game is so damn good. Definitely gives me those retro vibes, 


8/10 best game on itch.io that I've played so far, idc this game is a masterpiece except for the fact I don't know where to go half the time

Thank you, Good to hear!

I bought your game to support you. 

Thanks!

Will have to give it a try. Normally not my type of game, but given the whole foolishness you've got going on right now I decided to support you and will download it and give it a go.

Thanks!

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This game is so bad ass, I fucking love it. there is 1 bug I found which is for me, I found it when setting my resolution then trying to setup the sound, it went back to fullscreen & max resolution (based on my TV Screen)

I give this game a 10/10

-Great Ambience

-Gunshots sound awesome

-For a demo, really good enemy variety

-DooM/Quake/Classic Duke Nukem Vibe.

-For a demo, nice weapon loadout that you can obtain.

I will try to see if there will be an issue of automatic resolution recovery on TV screen. Does this problem also appear on the computer screen? 

Thanks for playing the demo and like it:)

Sorry, my TV screen is hooked up to my tower, the game resolution auto-adjusted to my TV screen. I set it back to 1600 x 900 & it was fine for the rest of the demo. Looking forward to your game being launched.

Cool! I will try to test it on TV screen later making sure everything works fine on TV screen:)

This rocks!

I'm a huge fan of Quake, Doom, etc. This is a great flashback game with solid controls. I find the bullet time slowdown something extra, its awesome to watch them explode slowly. The dash is great, I'm you will utilize some tricks with that ability in the full game. Looking forward to the full version. I want to try out other abilities you have in mind.

Thanks for making the game! Its the second game I played in the video.

Nice! Thanks man.

great feeling demo in that classic fps style, weapons felt punchy with nice visual and audio feedback. I could have used a map and i wanted a quick attack to break boxes without using ammo like duke's mighty boot or a pistol whip especially if i'd thrown the Katana's but lots of fun and potential for a full game. Reminded me of Dusk and Quake, good stuff.

Good to hear you like it, thanks buddy

could we get controller support please?

Yes, will do this part later

Fantastic throwback to early FPS games. The Quake inspiration is very obvious, but it was an appealing homage to a classic. I quite liked the dash mode and how you actually incorporated it into the levels. Kind of adds your own flavour to the genre.

One thing I will say is the levels feels very labyrinthine. The flow of combat often came to a halt as I found myself running back and forth along corridors and into rooms trying to find where to go next. Sometimes doorways weren't obvious (hidden in shadows, for example). Also, it took me a bit to realise I had to hold "jump" to climb ladders. A little hint would have helped there.

Other than that, I am very much looking forward to the full game. This has great potential. I will be keeping a close eye on progress.

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Thanks for the suggestion and playing the demo. More landmarks or hints will be added later in the level design.

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Its my opinion but, the bullet time adds no value to the game, its just a fun or rather, visual fun, some kind of reward, but not something that has impact on the gameplay like, dodging bullets or something because killing with headshots its not that easy especially with dual pistols and the time frame is slow. Secondly, its the shotgun. the shotgun is fun but its super OP it can kill enemies in long distance and it kills with only one shot, so that shotgun with two bullets was not necessary or fun at all it was just basically a slower shotgun. The most important thing is, however, lame level design. there was no visual clue about what things to interact, and what to actually do in the game ( UI/UX). one example that impacted the gameplay was that because the number of different textures are limited sometimes i felt lost about my location and just wandered without specific aim, especially underwater i felt annoyed because of lack of light or pure darkness or whatever. Overall i didnt finish the game because of poor level design but it has good potential i liked the combat.

This is bloody amazing, really took me back to old Quake games!

Thanks bro!

This. Is. Hell Hunt. You're a demon hunter who hunts demons for a living and it's time to clock in! Just like the classics this game was inspired by (Quake and Doom) the controls feel tight and combat feels great. Really. Great. I enjoyed this demo so much it even made me sing! (Not well though mind you) I look forward to playing the full game! Thanks T19Games!

Thanks for your gameplay and singing, both are great:D

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it will be free when release?

This game was really fun and i really enjoyed making this video becuase of it 

if you like how i did be sure to sub

Very nice gameplay bro:)

If you watch through out the video I get stuck in a place where it’s inescapable 

Is it at 6:10? If it is there, you can jump towards the wall direction first, where there is a small platform, and then jump back to the bridge. Maybe there is too dark, I should add a light there, thank you for reminding me!

No problem man it was good just keep making more I really enjoyed the game 

This is so much fun! Very satisfying gameplay, smooth movement, exciting combat. All around a great game! I had so much fun playing this! 

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Thanks for the gameplay video, very glad to hear you like it:)

Всем привет!

Очень крутая игра, можете глянуть обзор, кстати:)

Всем пис 8-)

Oh thanks! My friend

An absolute ton of fun, I didn't think having to accelerate to move was a problem at all, mobility was good enough with the dash and jumping preserving your momentum. The slow-mo made for so many sick moments. I'll leave my game-play below! Rough but more detailed critique ~ 27:20

Thanks for the detailed suggestions buddy! :)

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Just wanted to throw you a headsup. There's another developer of a different game called Hell Hunt who threatened our YouTube channel with a copyright strike if we didn't take down our video on your game due to some malarkey about not confusing customers with his game. Your game appears to have been named Hell Hunt before his, but he's claiming to have a trademark  and/or copyright on it. Just warning you in case someone is making a move on a name you have the rights to.

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Well, I've had one as well which was sent on a social network and I only read it (i normaly don't bother)  purely by random clicking but be careful everyone. What are your plans SpiceyWaffle? Leave the gameplay up, remove or just wait and see what happens?

What do the devs recomend?

Thanks

wobbly


* Just read this https://www.gamedesigning.org/gaming/copyright/  which Interesting. Doe's this mean that as T19Games published this prior then doe's T19games own copyright to hell hunt?

* The claimant also states

PlayHellHunt YouTube 
PlayHellHunt Twitter 
PlayHellHunt Twitch 
Hell Hunt logo 
HH icon gif/still

And apparently you can't copyright phrases.

I loved this game. I hope you can develope a full version. I wish I could support this game. I can't support for now but I am definitely going to buy your game. I am going to support if I can. Gameplay is so good, it feels nice and smooth. The graphics look a whole and natural, it gives that feeling of old school. You can improve enemy AI, sometimes they behave weird. (I hope i didn't make too many mistakes. My english isn't that good and I usually don't do this kind of thing.)

starts at 18:10

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Nice gameplay dude

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