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This is probably one of the best things I've played all year. The action is fast paced, the guns are punchy and they all have their uses, even the pistol. Also, the low-fi pixel textured environments are really nice to look at in that.

I played on normal and the difficulty was spot on for the most part.

If I had any suggestions, maybe have some way of staggering the bigger enemies or breaking their charge. Maybe make some of the more powerful weapons like the double barrelled shot gun and revolver?

Also, I'd love to see more outdoor levels. I think the outdoor section was probably my favourite.

One last thing, I found 2 of these little maps, one was out in the open and the other in a secret passage. I thought they related to some kind of puzzle in the big prison room right before the yellow door but if it was I couldn't figure it out and their didn't seem to be any feedback on anything I tried.


Thanks buddy!

Dash is one of the good ways to stay away from the big guys. And attack range of the big guys will be been adjusted to make it easier for player to avoid their attacks. More powerful weapons will be obtained in subsequent levels. Actually Hellhunt is not a dungeon FPS in my plan. Yeah,  definitely will get more outdoor level later. The 2 little maps are related to cell doors of the big yellow door room, if you did right, it will be happened ;)