Hi! Currently, each character's "path" will have a cathartic finale where they ultimately decide what they're leaning toward. More detailed information about how this will affect their life will be described in ending credit illustrations. We'd love to also change character behavior, but at the moment it's very difficult to implement — since Magic Academy is more of a narrative game (with a fairly linear story) than a simulation. However, in our future games, we're already thinking about how something like this could be done. As for pregnancy, we're not planning to add it unless as a separate DLC.
So you the game ends with tbe main plot? Neet.
Tho i wish for the 'acutally' teaching part of the game. I don't know if this is common or not here. But i feel like this game not having a part 2 where the acadimy is on well feel extremely cheap.
Also please focous on a narrative reason why this town in nowhere has so many unknown things. If the story concludes with the town having what does 'just because' well be, bad. I know this is a sex game. But the worst thing to happen is gary-sue the character by just always being in the right place and right time.
Also, as a side note, please make Jokes about how half the time of the character is collecting in the woods, mine and portals.
It is very funny.
The game is already turning out to be too massive and takes a lot of time as it is. The main storyline will end with the hero resolving all the problems preventing the Academy from opening. The part with students was originally planned, but it's essentially a completely separate game in terms of content and mechanics. It would also be more interesting as a simulator or tycoon. We're considering making it a separate game with gameplay as a student.
As for the main storyline — we've already planned it through to the finale, and in the next patch we'll introduce players to the main antagonist, who was previously acting from the shadows, hindering the protagonist, and will now come out for a face-to-face confrontation. We will definitely bring all storylines to a logical conclusion and won't cut any arcs short.
Great! Tho personaly seeing the guy here and his women do their thing and facing the hell that's teaching after the hard time to get it open is better watching than a student strugle in a maguc school which there are too many of and would be fare better. Making a student as the protagnest IF you chose to make a sequal well feel like watching boruto while naruto not becoming hukagi in his own show and boruto is regarded as ths best character, which is BS.
Also, one last, piece of advice.
Try to make the dialog more, natural. As there are many parts that can be seen as, sus, if you get what i mean
Ai. Alot of the dialogs looks like they are mad with ai. As long as the flow is good i don't care. But if someone thought you are using ai, which i don't, well through you too much trouble.