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The game is already turning out to be too massive and takes a lot of time as it is. The main storyline will end with the hero resolving all the problems preventing the Academy from opening. The part with students was originally planned, but it's essentially a completely separate game in terms of content and mechanics. It would also be more interesting as a simulator or tycoon. We're considering making it a separate game with gameplay as a student.

As for the main storyline — we've already planned it through to the finale, and in the next patch we'll introduce players to the main antagonist, who was previously acting from the shadows, hindering the protagonist, and will now come out for a face-to-face confrontation. We will definitely bring all storylines to a logical conclusion and won't cut any arcs short.

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Great! Tho personaly seeing the guy here and his women do their thing and facing the hell that's teaching after the hard time to get it open is better watching than a student strugle in a maguc school which there are too many of and  would be fare better. Making a student as the protagnest IF you chose to make a sequal well feel like watching boruto while naruto not becoming hukagi in his own show and boruto is regarded as ths best character, which is BS. 

Also, one last, piece of advice. 

Try to make the dialog more, natural. As there are many parts that can be seen as, sus, if you get what i mean

















Ai. Alot of the dialogs looks like they are mad with ai. As long as the flow is good i don't care. But if someone thought you are using ai, which i don't, well through you too much trouble. 

Hmm. Interesting. It might be somehow related to the translation. The story isn't originally written in English. I'll talk to the translator and we'll do an additional proofread.